Board Thread:Off-Topic/@comment-24108228-20151223151243

Tl;Dr at bottom.

I told you we needed to convert to solar powered forges, now look what's happened! =Rising Sea Levels= For those of you who are new here, .exes are threads where someone posts a situation, and then you reply with what you would do. Posts can range from stories to sentences, although just saying "i leave the server" is frowned upon.

Background
The community rejoices! The dev team have added tides, and the sea now bobs up and down reassuringly, giving lazy freeloaders another thing to do instead of actually contribute to the tribe. Unfortunately, this script turns out to be extremely easy to hack. A particularly devious hacker has removed the code that makes the sea level go back down again, and therefore the ocean is slowly getting deeper.

First to notice the change are the prosperous and friendly tribe of mainland, who find themselves ankle deep in water almost immediately, and thirsty for revenge. Since they're salty about losing their old base, they come out of their shell and become bloodthirsty raiders, taking over the plateau tribe and leaving it's members lost at sea.

Not people to be pushed around however, the soggy members of plateau regroup and create an artificial island out of docks next to rockma, building farms for herbal remedies, mushrooms, wood, and basically anything else they thought they might need. Once they have sufficient stock of herbal remedies, they're going to start mining for iron and coal, and rebuild their empire on a perfectly flat wooden platform.

The nomads are a bit lost as to what to do, but a couple are hell-bent on gathering mithril and going on a rampage to kill anyone weaker than them before they leave. While the larger tribes are likely going to be fine, any new settlement will either need to set up defenses extremely fast, or hide extremely well.

You joined about a minute into this chaos, and the water is currently 2 studs higher than the sand (making it a stud high on most islands, or halfway up your ankles). Your incredible abilities of depth perception and speed gauging tell you the following:
 * In 3 minutes, it will no longer be possible to breath on low-lying land (such as mainland) without swimming.
 * In 6 minutes, standing on top of a tree won't be sufficient height to protect you from drowning.
 * In 10 minutes, bento, flax and lynx will be entirely submerged.
 * In 20 miutes, rockma, canyon, and spring will be entirely submerged.
 * In 30 minutes, magma, mainland, teraphyx and paradise will be entirely submerged.
 * In 40 minutes, plateau will be entirely submerged. This will cause the tribe living there to go out hunting for a new home, and they'll likely end up taking desert mountain unless it's occupied by someone with sufficient defenses. If it is taken, they'll just build an artificial island similar to the rockma tribe.
 * In 50 minutes, the tip of spire will be submerged.
 * In 150 minutes (two and a half hours), desert mountain will be submerged. Any tribe living there will have to build an artificial island.
 * In 4 hours, it will be no longer possible to swim to the surface with a level 20 swimming skill.
 * In 6 hours, the sea level will stop rising due to how ROBLOX handles brick sizes. Don't ask me how you know this.

Things to Note
Here's where I'm going to put stuff that is either important that you realize/know about, or I've made up for playability purposes.
 * In about 15 minutes, your going to need to be somewhere that's safe from a mithril raider. This can mean you've joined a large tribe, got mithril yourself, or you've just hidden.
 * On a similar note, the plateau tribe will raid desert mountain peak about 40 minutes in. Anyone living there is either going to need some excellent defense, or some excellent diplomacy.
 * Harbours, docks, oil patches, the storm, and anything attached to the sea will rise along with it.
 * The nomads who aren't die-hard raiders would probably join your tribe if they saw value in it.
 * Interestingly, only items placed out of your backpack despawn in the sea. Buildings, crops, naturally generated resources and animal drops are all immune.
 * In this thread, we'll assume items placed underwater last 10 seconds, so bombs can be detonated and herbal remedies can be drunk.
 * Animals can't swim, and they do take drowning damage. To avoid issues with infinite meat consuming all the space in the sea, we'll assume animals don't respawn if there's 15 uncollected drops from that animal on the map (backpack placed items don't count).

Tl;Dr
Skip if you've read the rest of the post. Collapsed= If you DO have the time, I would seriously advise on reading the full post, as this skips lots of important details. Nonetheless, some people don't, so here's a Tl;Dr. Expanded= Sea level is slowly rising. There are two tribes, one at plateau and one on an artificial island next to rockma. They dislike each other. Here's a list of benchmarks for the ocean's rise:
 * In 3 minutes, it will no longer be possible to breath on low-lying land (such as mainland) without swimming.
 * In 6 minutes, standing on top of a tree won't protect you from drowning.
 * In 10 minutes, bento, flax and lynx will be submerged.
 * In 20 miutes, rockma, canyon, and spring will be submerged.
 * In 30 minutes, magma, mainland, teraphyx and paradise will be submerged.
 * In 40 minutes, plateau will be submerged. This will cause the tribe living there to go out hunting for a new home, which is almost certainly going to end up being desert mountain peak.
 * In 50 minutes, spire will be submerged.
 * In 150 minutes, desert mountain will be submerged. Any tribe living there will have to build an artificial island.
 * In 4 hours, it will be no longer possible to swim to the surface with a level 20 swimming skill.
 * In 6 hours, the sea level will stop rising.

Other important bits of info:  
 * In about 15 minutes, a couple nomadic mithril raiders will attempt to destroy anyone weaker than them.
 * Harbours, oil patches, docks, the storm and anything attached to the sea will rise with it.
 * Items underwater last 10 seconds before despawning.
 * Animals don't respawn if there are 15 uncollected drops from that animal on the map. Backpack placed items don't count.