Board Thread:Suggestions/@comment-25771177-20141128222430/@comment-24739946-20141203000200

How about the "Transport" AI, further adding onto NoBanana's idea. You set up a pickup waypoint somewhere, put transport waypoints on the way back (Which, by the way are cancollideable, and have high transparency levels) and a drop waypoint, in which the item is dropped and set down.

Using the pathfinding system, the transporter will follow the waypoints to wherever, and set down items. So you can finally unpack all that stuff from your old tribe more easily, or bring back the spoils of war without trouble.

Not to mention, easy mass-production. They can just transport wheat bundles crafted by you (The wheat was brought to you by People) over to a mill, transport the flour back to you, so you can water it into dough and craft it into bread.

However, the transporter cannot attack.

Another idea: The "Farmer" AI. You plop this guy down by compost, and click on a button that says "Assign compost". You then click and drag onto a compost, and put seeds of any kind into the inventory of the person, and he plants the crops, and harvests and puts them in his inventory. However, the catch is that he has a farming level too, which is equivelent to the current owner, also, the farmer cannot attack either.