Board Thread:General Discussion/@comment-5354667-20151219005304

Most of this is from one of my user subpages, with a few new rates thrown in (eventually), so that it is more accessible to those that might be interested. Some of this info, save for the ranged weapons, may be outdated as it was compiled over a year ago, or is guesswork. Not 100% complete and probably never will be.

I'll format this a little bit more with some form of comparison and tabs once I feel like it (or whenever I can see "The Force Awakens" in the VIP theatre).

=Weapon Damage=

Ranged
Anything that uses ammunition to function. Does not include javelins/spears.

Weapon and Ammunition Values
(Base + Ammo) Without Vest= With Vest=

Base Damage and Multiplier
Multipliers follow the same ratio for all ranged weapons.
 * A headshot multiplies the BD value by 1.5, or 3/2 (not 2 like the *melee weapons)
 * A torso shot multiplies the BD value by one, and can therefore be negated
 * A leg shot is only 75% of the BD, meaning that the value is multiplied by .75 or 3/4
 * An arm shot is half of the BD, which is equal to dividing the BD by two.

Without Vest=  Head (x1.5) 

 Torso (x1) 

 Leg (x0.75) 

 Arm(x0.5)  With Vest=  Head (x1.5) 

 Torso (x1) 

 Leg (x0.75) 

 Arm(x0.5) 

 