Board Thread:General Discussion/@comment-5625000-20131218043038/@comment-5625000-20131218231821

NoBanana wrote: Not sure about this.

I do not want to have bombs that can blow up medieval walls. They are the strongest wall in the game, and there should be at least one safe wall to hide behind, excluding living in a purple dye mine.

However, I do want bits of building to go flying. Having the structure colapse is a bit of an anticlimax, and when I blew up a hut, (there was only two villages on a server I was playing on, and one had my friend in it), it did nothing but fall inwards. Considering a hut is one of the most unstable and basic buildings in the game, it should at least knock the pieces away.

If explosions were buffed, walls would be destroyable. If explosions were not buffed, we would have the dreadful explosion that cant even blow up a hut properly. D: Impossible decision!

However, the cost should stay the same. It is a good amount of reasources for something that can blow up a stone hut, and the levels are mostly gained through making the reasources, with the engeneering being a good way of keeping people from making bombs to quickly. I guess it depends on the kind of wall, like medieval would survive around 3-4 bombs before being detroyed. And the structure wall would only survive 2 bombs.