Board Thread:Suggestions/@comment-25178962-20140802125541/@comment-24108228-20140803220224

First off, when I see a guy in a rouge cloak, my initial response will be: NoBanana: take/crossbow Making it a rather terrible assassination suit. Might as well stick a sign on your head saying "If I get anywhere near you, your dead. Kill me quick."

And the advantage of a woven vest over mithril armour for a ranged players is that they are relying on the opponent being melee, so it would give them an advantage, as they now do more damage quickly. If I was pitched against a crossbow wielder with mithril armour instead of my woven vest, I would be screwed, since they can absorb a lot more bolts than me. If my opponent in mithril has no ranged weaponry, I can kill them quickly, as they cant fight back but my weapons are buffed. In close ranged combat, I don't get this perk.

Solution? Make the rouge cloak be better! Double damage seems reasonable. Oh, wait, I just got stabbed in the head by a guy with an iron knife and rouge cloak, while I had no tool out. Instant KO. And now they got a bluesteel one while I was working on getting my stuff back. That's me short of 340 health. Shame my steel armour didn't help, isn't it. Stand aside Yewbeam bow with steel arrows and a woven vest, we have a new best weapon in town. You can go underneath the steel knife.

I'm pretty sure that we used to have large issues with knives being OP, and a stone knife being a sort of mini-meme throughout survival 303. That's why they suck so much right now. We nerfed 'em till they couldn't kill a chicken even if you spend three hours trying.

Not only that, but inventors now have to spend ages advancing through the metal chain so they can wield stuff that isn't two studs long.

No support. Knifes are for wielding. Sword are for killing.