Board Thread:Suggestions/@comment-24582826-20140309042433/@comment-3263709-20140309212102

S303 has a pretty broad setting. At the upper end of the spectrum there is certainly machinery, like the crossbow, catapult, gate.. Gears are quite plausible in this setting. However, things like "automatic fabric maker" are not. Hell, even windmills have gear(-like) mechanisms in them.

I hope for gears to eventually provide players with some simple machinery (The dye maker just uses gears to crush+mix, which is quite simple) and also allow players to make a bit more complex creations.

--UBER UNLIKELY IDEA AHEAD-- Perhaps a new part could be added: The "motor". Will expand on it later. Gears would be updated to transfer velocity - meaning if you put a gear next to a windmill's blades/motor, the gears would store the velocity from the windmill. You'd be able to add more gears to form a chain, and eventually add the motors. The motor wouldn't do anything by themselves. In order to get a motor functional, you would attach a chain of gears with a velocity source (like a windmill) to the motor, which would "power" the motor at about the same speed as the windmill, but with some penalties due to the gears, and the distance.