Board Thread:Suggestions/@comment-24108228-20141010230721/@comment-24208224-20141110030041

As for this post, I ENDORSE the idea of fluids being able to be stored as well as the proposed limit of thirst. The structure of your suggestion is sound, but I disagree with the recipe of barrels. Barrels are traditionally bound by metal hoops, but can also be bound by wooden braces. I think you should go into minute details on how barrels will be stored.

Water will still be king, so in order to restrict and make the game more realistic, storms will refill puddles if the storm is active. Storms will also slowly increase well portions regardless of position. Notice how I said storms. The whole map darkens, so that signifies it is raining around the storm, but it not affecting your health.

It may not be bound to happen, but this suggestion is a big change.