Board Thread:General Discussion/@comment-11049048-20140311150500/@comment-5405412-20140311203429

Also, they need to make sure that a Javelin actually inflicts damage upon a jumping, moving target. Seriously, if someone is standing still, and I throw the Javelin right on the Torso (I'm pretty sure this only happens with a Javelin, not a Bow of any type), but they move before the throwing animation has fully played, it will not hit them. 0 damage will be inflicted, and they'll walk off unharmed.