Board Thread:Questions and Answers/@comment-24108228-20140626200655

Please... I'm begging you...

Just stop killing the main threat with a cheap combat technique... =A Predicament= Well. This is awkward.

It appears the server you just joined has a large empire, containing all the people on the server. They're congratulating themselves on defeating the the penultimate rebel player on the server. Not only that, but they are all seeming to refer to a group of three players as "Master". You try to avoid the commotion, seeing as they're rather big and dangerous, and coming into contact with them would most likely be a bad idea. You head to paradise, and start training your cooking skill, seeing that as the server has now been put into "Ultra H4rdc0re" mode, meaning if you die in the game, you get banned from the game, and hunted down by a load of goverment agents that ROBLOX hired to prevent people from stopping playing their game.

After a while, you have created a few pies, and a lot of bread, so hunger for a couple hours will be no problem. You then receive a private message from who appears to be the leader of the group. It reads:

AnanaBon: Hello there, it appears you have joined my server. I would like to inform you of a few things. Firstly, this is my server. I own it, and I control what happens in it. You defy me, and I'll have you dispatched before you can say "Sorry!". Next up, I want you in my slave force. Yes, that's right, slave. I own the largest empire in the entirety of Survival 303. I have access to admin equipment. And to complete my collection, I want you. I've seen you on the wiki, you'll make a great worker. Since I'm in a nice mood, and we have no shortage of materials, you can choose your job. I'll explain all our rules when you get here.

As you finish reading the messages they sent you, you see a group of war sloops and catamarans. Each is driven by a warrior clad in mithril, you clearly have no way of escaping. You hop onto the war sloop marked with the black sail, and your taken back to the encampment. While you go there, you are informed of the base rules, set by the "Masters".

You cannot kill another player, unless they attempt to kill you first. Poison and explosives are forbidden. This is further enforced by the fact sulphur and poison are blocked off, with the only people owning explosives being the "Masters", who are unlikely to lend you any. Ranged weapons are also forbidden. You must follow any order the masters sets you, or you will be killed. If you defy your owner, you will be jailed for an hour. The jail isn't interesting to say the least. Repeatedly do so and you'll be killed. You are forbidden to go to desert island. Why you cannot do so is not specified.

As you arrive, you are informed by a group of veteran slaves life isn't all so bad. It was tough in the beginning, but as the raider threat was eliminated, rules were enforced less harshly.Eventually, the slaves had managed to create a working coin economy, and a very stable one at that. There was slight disagreement at first, but eventually it was decided that the "Masters" would get full access to the coin economy, along with the ability to shut it down at any given moment. Rules were also set on what could be bought and sold.

The first rule was that no person can sell, create, or by any means obtain poison. The same went for any tool or armour above the tier of iron. The only exception was if a player "Owned" a specific number of other people, at which point they were deemed trusted. Initially, a player is in possession of themself. They can sell themself to another person at any point. Once sold, they must do whatever their buyer tells them to do, although must do what the masters tell them to do as a first priority, on the punishment of death. Player owners may sell their subjects to any player (including the player in question). Anyone caught scamming, cheating, or being illegitimate in any way will be killed. To be allowed access to steel weaponry, you must own three players. To be allowed access to mithril or bluesteel weaponry, you must own five players. Unobtainium is given out at the discretion of the masters.

You settle in, and you find yourself deciding what job you want to have. At this moment, a player starts yelling the following: Random Guy: EVERYONE! AT THE TOP OF DESERT MOUNTAIN, THERE IS A ADMIN WHO IS GIVING OUT ADMIN STUFF AND OTHER COOL THINGS IF YOU DO A MAGICAL SPELL!

At this moment, the player runs, and is quickly followed by the entire armed and loyal forces of the empire. You know it will take a while for them to catch him, and a catamaran is conveniently placed in front of you. If you escape now, you will have plenty of time to get away to a safe spot, or find said admin. You are now presented with the following choice:

'''Stay or Leave?

Stuff I couldn't hide into story
I cant fit all the information into a prolog.
 * The admin trades 1 bluesteel and two mithril for a Unobtainium. They also trade a wheat seed and two Unobtainium for the seed of life, and 8 flaming coal for a gunpowder. They will also increase the server limit by 1 for three Unobtainium, however this is expensive and the new member is likely to be taken to the empire before you can find them yourself, so recruiting an attack force like this would most likely fail.
 * The three masters are led by AnanaBon, and are all clad in Unobtainium and Yewbeam Bows. Killing these guys will involve help.
 * The admin really hates illegitimate fighting tactics. Anything that gives you an advantage and makes you almost impossible to beat will get you a ban. So no dropping bombs from a floating island.
 * Everyone is a seasoned pro, and has been playing for a few days straight. Most of them were captured on joining and were unable to take advantage of the admin, or even know it exists. The majority of players in the settlement have only iron.
 * The server cap is now 20. One admin, one you, one final rebel, and the other 17 are part of the empire. Good luck beating them singlehandedly.
 * There is a single rebel at spire (sound familiar?), who does not want to join the empire, although poses no serious threat to anybody as they fear death too much to attack in an offensive manner. They have access to the only unblocked sulphur vein (the tribe couldn't get to the vein), and is clad in Unobtainium.
 * AnnaBon is equally good at you in combat, and like the other masters, they dual wield Unobtainium swords and Yewbeam bows. The other two masters are slightly less powerful. The spire rebel is better than you. Backstabbing someone will give you an advantage in combat, however overwhelming numbers will make taking the empire down very hard.
 * You do not have to run and oppose the empire. Almost slaves are happy, an attack will not trigger everyone inside the empire to help. There is plenty of opportunity for an answer that revolves inside the empire.
 * Likewise, taking over the empire is also not the only final goal. You could run and settle on a floating island, and farm for foods. You could rise up the ranks, move to a separate settlement, and rule over a separate wing of the empire.
 * The empire is situated near the mainland lake.

Reply what you would do below!
As a final note, this is intended to replace "A Friendly Game.exe", as it was getting old and all good answers depleted. At the point TheRnizam came up with "Set up upside down seats to take out the opponents" I realised it was pointless to try and keep the thread original. I've made this, and I'm requesting a lock on "A Friendly Game.exe", because it's going nowhere and all it contains is arguments over if you can actually pull some of the more dumb and extreme tactics off.

Don't feel afraid to go beyond taking control over the server, or whatever you set your goal as. You can expand the server size, so the possibilities for your empire is endless. Enjoy!  