Board Thread:General Discussion/@comment-4842859-20141004014439/@comment-24899099-20141013114425

An Observer wrote: Here is a more serious suggestion on my part: revamp reloading.

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This would make running the ultimate survival tactic, And weapons that can't oneshot someone would be utterly useless by themselves, if your initial suggestion really was there too make Multiwielding less powerful then you have gone too far and made singlewielding so weak that multiwielding weapons is practically a must.

An Observer wrote: Also, to counter the heavy debuffs of reloading a little bit, make reloading a non-automatic function for ranged weapons. This is at best neutral, And often will be a negative since it will add an action Before the weapon starts reloading, Combined with Latency this can completely invalidate ranged weapons for people with bad Connection since the game might not recognize that they clicked the button, Or the button might not appear as it sometimes doesn't when you are swimming. -- On another note that doesn't make me feel as rude...

Poisonchocolate wrote:

I think it would be much more realistic if buildings could only be retooled if you are close enough to them. This would give a purpose for someone to actually invade and then occupy a base, not just burn it down. This would certainly make the warfare much more colorful. This is something i agree with, right now there's really no Point in burning or blowing someones Buildings up, They can just Retool it, But if they had to be in the vicinity then this would add a reason to have guards, And to fireproof your Buildings.