Module:Recipes

--   This is a dump of the raw data in the recipes module - it can be parsed by other    modules to output readable information. --

--The Recipes. Main reason why we're here. Recipes = { ["Consumables"] = { ["Poison"] = {Ingredients = {"Cup", "Mushroom", "Mushroom"}, Quantity = 1, Description = "", CraftingStation = "Culinary Kitchen"}; ["Herbal Remedy"] = {Ingredients = {"Flax Flower", "Cup", "Herb", "Herb"}, Quantity = 1, Description = "", CraftingStation = "Culinary Site"}; };	["Food"] = { ["Uncooked Bread"] = {Ingredients = {"Dough", "Dough"}, Quantity = 1, Description = "Put this near a fire to cook it!", CraftingStation = "Handcraft"}; ["Uncooked Corn Bread"] = {Ingredients = {"Corn Meal", "Corn Meal", "Dough", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Site"};

["Unbaked Apple Pie"] = {Ingredients = {"Apple", "Apple", "Apple", "Apple", "Dough", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Kitchen"}; ["Unbaked Berry Pie"] = {Ingredients = {"Berry", "Berry", "Berry", "Berry", "Berry", "Dough", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Kitchen"}; ["Unbaked Pumpkin Pie"] = {Ingredients = {"Pumpkin", "Pumpkin", "Dough", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Site"}; ["Unbaked Carrot Cake"] = {Ingredients = {"Carrot", "Carrot", "Carrot", "Carrot", "Dough", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Kitchen"};

["Unbaked Coconut Cupcake"] = {Ingredients = {"Coconut Meat", "Coconut Meat", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Kitchen"}; ["Unbaked Berry Cupcake"] = {Ingredients = {"Berry", "Berry", "Berry", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Kitchen"}; ["Unbaked Apple Cupcake"] = {Ingredients = {"Apple", "Apple", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Kitchen"}; ["Unbaked Prickly Pear Cupcake"] = {Ingredients = {"Prickly Pear", "Prickly Pear", "Prickly Pear", "Dough", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Kitchen"}; ["Unbaked Carrot Cupcake"] = {Ingredients = {"Carrot", "Carrot", "Dough"}, Quantity = 1, Description = "", CraftingStation = "Culinary Kitchen"};

["Raw Breaded Chicken"] = {Ingredients = {"Corn Meal", "Corn Meal", "Raw Chicken"}, Quantity = 1, Description = "", CraftingStation = "Culinary Site"}; ["Fish Roll"] = {Ingredients = {"Herb", "Herb", "Onion", "Onion", "Raw Mackerel", "Raw Sardine", "Raw Sardine"}, Quantity = 3, Description = "", CraftingStation = "Culinary Site"}; ["Corn on a Stick"] = {Ingredients = {"Corn", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Coconut Meat"] = {Ingredients = {"Coconut"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Uncooked Seed Mush"] = {Ingredients = {"Clay Bowl", "Wheat Seed", "Wheat Seed", "Wheat Seed", "Wheat Seed"}, Quantity = 1, Description = "", CraftingStation = "Culinary Site"}; ["Raw Spiced Bento Venison"] = {Ingredients = {"Herb", "Herb", "Herb", "Raw Bento Venison"}, Quantity = 1, Description = "", CraftingStation = "Culinary Site"}; ["Jar of Honey"] = {Ingredients = {"Honeyframe", "Jar"}, Quantity = 1, Description = "Nutritious, thirst-sating, and healthy!", CraftingStation = "Culinary Site", }; };		["Farming"] = { ["Nest"] = {Ingredients = {"Wheat", "Wheat"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Wheat Seed"] = {Ingredients = {"Wheat"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Carrot Seed"] = {Ingredients = {"Carrot"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Pumpkin Seed"] = {Ingredients = {"Pumpkin"}, Quantity = 3, Description = "", CraftingStation = "Handcraft"}; ["Wheat Bundle"] = {Ingredients = {"Wheat", "Wheat", "Wheat", "Wheat"}, Quantity = 1, Description = "Used to make flour, which is used with water to make bread, at a mill.", CraftingStation = "Handcraft"}; };

["Dyes"] = { ["White Dye"] = {Ingredients = {"Jar of Milk"}, Quantity = 3, Description = "", CraftingStation = "Handcraft", }; ["Yellow Dye"] = {Ingredients = {"Sulphur"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Purple Dye"] = {Ingredients = {"Berry"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Teal Dye"] = {Ingredients = {"Blue Dye", "Green Dye"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; ["Black Dye"] = {Ingredients = {"Jar of Crude Oil"}, Quantity = 3, Description = "", CraftingStation = "Handcraft", }; ["Blue Dye"] = {Ingredients = {"Flax Flower"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Light Green Dye"] = {Ingredients = {"Green Dye", "White Dye"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; ["Gray Dye"] = {Ingredients = {"Black Dye", "White Dye"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; ["Green Dye"] = { {Ingredients = {"Prickly Pear Leaf"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; {Ingredients = {"Leaves", "Leaves"}, Quantity = 4, Description = "", CraftingStation = "Handcraft"}; {Ingredients = {"Leaves"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; };		["Pink Dye"] = {Ingredients = {"Red Dye", "White Dye"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; ["Dark Red Dye"] = {Ingredients = {"Black Dye", "Red Dye"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; ["Dark Green Dye"] = {Ingredients = {"Black Dye", "Green Dye"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; ["Dark Blue Dye"] = {Ingredients = {"Black Dye", "Blue Dye"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; ["Red Dye"] = {Ingredients = {"Prickly Pear"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Orange Dye"] = {Ingredients = {"Carrot"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Light Blue Dye"] = {Ingredients = {"Blue Dye", "White Dye"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"};

};	--["Resources"] = {		--squished into Components --};	["Components"] = { ["Handle"] = { {Ingredients = {"Small Bush Stump", "Small Bush Stump"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; {Ingredients = {"Small Stick", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; };				["Yew Handle"] = {Ingredients = {"Yew Stump"}, Quantity = 1, Description = "An expertly crafted yew handle, perfect for some of the best tools around.", CraftingStation = "Craftsman's Workbench"}; ["Iron Gear"] = {Ingredients = {"Refined Iron"}, Quantity = 1, Description = "A versatile iron gear, useful for many types of machinery.", CraftingStation = "Smithy"};

["Window"] = {Ingredients = {"Glass", "Glass"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; ["Thatching"] = {Ingredients = {"Wheat", "Wheat", "Wheat", "Wheat"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"};

["Cloth"] = {Ingredients = {"Flax", "Flax", "Flax", "String"}, Quantity = 1, Description = "A piece of cloth needed to make many things.", CraftingStation = "Workbench"}; ["Sail"] = {Ingredients = {"Hemp", "Hemp"}, Quantity = 1, Description = "Use this as an ingredient to craft boats.", CraftingStation = "Workbench"}; ["Hull"] = {Ingredients = {"Small Tree Stump", "Small Tree Stump"}, Quantity = 1, Description = "Use this as an ingredient to craft boats.", CraftingStation = "Handcraft"}; ["Large Hull"] = {Ingredients = {"Hull", "Hull"}, Quantity = 1, Description = "Use this as an ingredient to craft boats.", CraftingStation = "Workbench"};

["Sandstone Brick"] = {Ingredients = {"Sand", "Sand", "Sand", "Sand"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Stone Slab"] = {Ingredients = {"Boulder", "Small Stone"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"};

["Wall"] = { {Ingredients = {"Small Tree Stump", "Small Tree Stump"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; {Ingredients = {"Plank", "Plank"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; {Ingredients = {"Yew Stump", "Yew Stump"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; {Ingredients = {"Large Tree Stump"}, Quantity = 2, Description = "", CraftingStation = "Workbench"}; };				["Stone Wall"] = {Ingredients = {"Boulder", "Boulder"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Sandstone Wall"] = {Ingredients = {"Sandstone Brick", "Sandstone Brick"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; --Former "Resources" Category ["Small Stick"] = {Ingredients = {"Small Bush Stump"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Small Stone"] = {Ingredients = {"Boulder"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; ["String"] = { {Ingredients = {"Flax", "Flax"}, Quantity = 2, Description = "", CraftingStation = "Handcraft"}; {Ingredients = {"Stalk"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; };		["Cut Stone"] = {Ingredients = {"Small Stone", "Small Stone"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"};

["Hemp"] = {Ingredients = {"Leaves", "Leaves"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"};

["Frame"] = {Ingredients = {"Plank", "Plank", "Wax"}, Quantity = 1, Description = "Can be placed inside an apiary to produce a Honeyframe.", CraftingStation = "Workbench"}; ["Gunpowder"] = {Ingredients = {"Charcoal", "Charcoal", "Sulphur"}, Quantity = 1, Description = "", CraftingStation = "Craftsman's Workbench"}; ["Charcoal"] = {Ingredients = {"Coal", "Coal"}, Quantity = 1, Description = "", CraftingStation = "Craftsman's Workbench"}; ["Teraphyx Dust"] = {Ingredients = {"Teraphyx Horn", "Teraphyx Horn", "Teraphyx Horn", "Teraphyx Horn"}, Quantity = 1, Description = "", CraftingStation = "Tinkerer's Workbench"}; ["Boulder"] = {Ingredients = {"Rockma Hide"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"};

["Bento Leather"] = {Ingredients = {"Bento Hide"}, Quantity = 1, Description = "", CraftingStation = "Workbench"};

["Wax"] = { {Ingredients = {"Hive"}, Quantity = 1, Description = "Thick beeswax, great for making apiary frames, candles, and other things.", CraftingStation = "Workbench"}; {Ingredients = {"Honeyframe"}, Quantity = 1, Description = "Thick beeswax, great for making apiary frames, candles, and other things.", CraftingStation = "Workbench", }; };			["Large Leaves Pile"] = {Ingredients = {"Leaves", "Leaves", "Leaves"}, Quantity = 1, Description = "Pile together some leaves. Can be composted into Large Compost or used for building, fire, or anything else.", CraftingStation = "Handcraft"};

};	["Smithing"] = { ["Steel Mix"] = {Ingredients = {"Coal", "Refined Iron"}, Quantity = 1, Description = "Refine this at the Forge (or better) to gain Refined Steel.", CraftingStation = "Workbench"}; ["Raw Bluesteel"] = {Ingredients = {"Charcoal", "Refined Gold", "Refined Steel", "Refined Steel", "Refined Steel", "Refined Chromium", "Refined Chromium", "Refined Chromium", "Refined Chromium", "Refined Chromium", "Teraphyx Dust"}, Quantity = 2, Description = "Refine this at the Smeltery (or better) to turn into Refined Bluesteel.", CraftingStation = "Tinkerer's Workbench"}; };	["Baubles"] = { ["Clay Bowl"] = {Ingredients = {"Wet Clay"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; ["Cup"] = {Ingredients = {"Glass"}, Quantity = 2, Description = "Can be used on by a bucket to fill it with a liquid, great for drinking.", CraftingStation = "Workbench"}; ["Jar"] = {Ingredients = {"Glass"}, Quantity = 1, Description = "Can be used in crafting or by using a bucket on it to hold any kind of liquid; perfect for using that liquid to craft!", CraftingStation = "Workbench"};

["Gold Coin"] = {Ingredients = {"Refined Gold"}, Quantity = 2, Description = "", CraftingStation = "Coin Press"}; ["Copper Coin"] = {Ingredients = {"Refined Copper"}, Quantity = 2, Description = "", CraftingStation = "Coin Press"}; ["Candle"] = {Ingredients = {"Wax", "Wax"}, Quantity = 1, Description = "A small, decorative, light source. It and its light can be dyed!", CraftingStation = "Workbench"}; };

["Equipment"] = { ["Leather Armor"] = {Ingredients = {"Bento Leather"}, Quantity = 1, Description = "-33% damage taken. (-0 speed)", CraftingStation = "Workbench"}; ["Woven Vest"] = {Ingredients = {"Cloth", "Leather Armor", "Moss", "String"}, Quantity = 1, Description = "-40% damage taken, +20% projectile damage. (-0 Speed)", CraftingStation = "Craftsman's Workbench"}; ["Rockma Hide Armor"] = { {Ingredients = {"Leather Armor", "Rockma Hide"}, Quantity = 1, Description = "-42.5% melee damage, -33% range damage. (-0.5 speed)", CraftingStation = "Workbench"}; {Ingredients = {"Bento Leather", "Rockma Hide"}, Quantity = 1, Description = "-42.5% melee damage, -33% range damage. (-0.5 speed)", CraftingStation = "Workbench"}; };		["Iron Chainmail"] = {Ingredients = {"Leather Armor", "Refined Iron", "Refined Iron"}, Quantity = 1, Description = "-48% melee damage, -53% range damage. (-0.5 speed)", CraftingStation = "Smithy"}; ["Iron Platemail"] = {Ingredients = {"Refined Iron", "Refined Iron", "Rockma Hide Armor"}, Quantity = 1, Description = "-54.5% melee damage, -45% range damage. (-1 speed)", CraftingStation = "Smithy"}; ["Steel Platemail"] = {Ingredients = {"Refined Steel", "Refined Steel", "Rockma Hide Armor"}, Quantity = 1, Description = "-62.5% melee damage, -57% range damage. (-2 speed)", CraftingStation = "Smithy"}; ["Steel Chainmail"] = {Ingredients = {"Leather Armor", "Refined Steel", "Refined Steel"}, Quantity = 1, Description = "-58% melee damage, -62.5% range damage. (-1.5 speed)", CraftingStation = "Smithy"}; ["Mithril Chainmail"] = {Ingredients = {"Leather Armor", "Refined Gold", "Refined Mithril", "Refined Mithril"}, Quantity = 1, Description = "-70% melee damage, -75% range damage. (-0.5 speed)", CraftingStation = "Advanced Smithy"}; ["Bluesteel Platemail"] = {Ingredients = {"Pure Bluesteel", "Pure Bluesteel", "Refined Chromium", "Rockma Hide Armor"}, Quantity = 1, Description = "-76.5% melee damage, -68.5% range damage. (-1 speed)", CraftingStation = "Advanced Smithy"}; ["Quiver"] = {Ingredients = {"Bento Leather", "Cloth", "Lynx Fur"}, Quantity = 1, Description = "Reload all arrow/bolt weapons twice as fast.", CraftingStation = "Craftsman's Workbench"};

};

["Ammunition"] = { ["Arrow"] = {Ingredients = {"Cut Stone", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; ["Iron Arrow"] = {Ingredients = {"Feather", "Refined Iron", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Craftsman's Workbench"}; ["Steel Arrow"] = {Ingredients = {"Feather", "Refined Steel", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Craftsman's Workbench"}; ["Bolt"] = {Ingredients = {"Refined Steel", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; };	---Tools--- (mostly) ["Weapons"] = { --merged Ranged & Melee & Special weapons ["Battle Club"] = {Ingredients = {"Handle"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Iron Sword"] = {Ingredients = {"Refined Iron", "Refined Iron"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Steel Sword"] = {Ingredients = {"Refined Steel", "Refined Steel"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Mithril Sword"] = {Ingredients = {"Refined Gold", "Refined Mithril", "Refined Mithril"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"}; ["Bluesteel Sword"] = {Ingredients = {"Pure Bluesteel", "Pure Bluesteel", "Refined Chromium"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"};

["Stone Spear"] = {Ingredients = {"Cut Stone", "Handle"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; ["Iron Spear"] = {Ingredients = {"Handle", "Refined Iron"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Steel Spear"] = {Ingredients = {"Handle", "Refined Steel"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Mithril Spear"] = {Ingredients = {"Refined Mithril", "Yew Handle"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"}; ["Bluesteel Spear"] = {Ingredients = {"Pure Bluesteel", "Yew Handle"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"}; --Ranged Weapons-- ["Stone Javelin"] = {Ingredients = {"Cut Stone", "Handle"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; ["Iron Javelin"] = {Ingredients = {"Handle", "Refined Iron"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Steel Javelin"] = {Ingredients = {"Handle", "Refined Steel"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Mithril Javelin"] = {Ingredients = {"Refined Mithril", "Yew Handle"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"}; ["Bluesteel Javelin"] = {Ingredients = {"Pure Bluesteel", "Yew Handle"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"};

["Slingshot"] = {Ingredients = {"Small Stick", "Small Stick", "String"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Shortbow"] = {Ingredients = {"Handle", "String", "String"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; ["Long Bow"] = {Ingredients = {"Handle", "String", "String"}, Quantity = 1, Description = "", CraftingStation = "Craftsman's Workbench"}; ["Yewbeam Bow"] = {Ingredients = {"Refined Mithril", "String", "String", "Yew Handle"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"}; ["Crossbow"] = {Ingredients = {"Handle", "Refined Steel", "String", "String"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Yew Crossbow"] = {Ingredients = {"Pure Bluesteel", "String", "String", "Yew Handle"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"};

--Special Weapons-- ["Bomb"] = {Ingredients = {"Charcoal", "String", "Gunpowder", "Gunpowder", "Plank", "Plank"}, Quantity = 1, Description = "", CraftingStation = "Craftsman's Workbench"}; };	--["Ranged Weapons"] = { --};	--["Special Weapons"] = { --The bomb is an item but it fits here category-wise --Merged with Weapons		--}; ["Tools"] = { ["Stone Knife"] = {Ingredients = {"Cut Stone", "String"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; ["Iron Knife"] = {Ingredients = {"Refined Iron", "String"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Steel Knife"] = {Ingredients = {"Refined Steel", "String"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Mithril Knife"] = {Ingredients = {"Refined Mithril", "String"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"}; ["Bluesteel Knife"] = {Ingredients = {"Pure Bluesteel", "String"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"}; --Former Firemaking Tools ["Flint"] = {Ingredients = {"Cut Stone", "Cut Stone"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; ["Flint and Steel"] = {Ingredients = {"Cut Stone", "Refined Steel"}, Quantity = 1, Description = "65% chance to start fires", CraftingStation = "Smithy"}; ["Mithril Strikekit"] = {Ingredients = {"Charcoal", "Refined Mithril"}, Quantity = 1, Description = "80% chance to start fires", CraftingStation = "Advanced Smithy"}; ["Bluesteel Igniter"] = {Ingredients = {"Charcoal", "Pure Bluesteel"}, Quantity = 1, Description = "90% chance to start fires", CraftingStation = "Advanced Smithy"};

--Former Light Sources ["Torch"] = {Ingredients = {"Handle", "Hemp"}, Quantity = 1, Description = "A handheld torch, useful for exploring caves or at night.", CraftingStation = "Handcraft"}; ["Lantern"] = {Ingredients = {"Glass", "Jar of Refined Oil", "Refined Iron", "String"}, Quantity = 1, Description = "A handheld lantern, that produces large amounts of light at a far range.", CraftingStation = "Craftsman's Workbench", };

--hammer ["Hammer"] = {Ingredients = {"Handle", "Refined Iron", "Refined Iron"}, Quantity = 1, Description = "Repair buildings and vehicles with this handy tool!", CraftingStation = "Smithy"}; };	["Gathering Tools"] = { ["Iron Sickle"] = {Ingredients = {"Refined Iron", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Steel Sickle"] = {Ingredients = {"Refined Steel", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; ["Mithril Sickle"] = {Ingredients = {"Refined Mithril", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"}; ["Bluesteel Sickle"] = {Ingredients = {"Pure Bluesteel", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Advanced Smithy"};

["Stone Axe"] = {Ingredients = {"Cut Stone", "Handle"}, Quantity = 1, Description = "40% chance to chop Small Trees", CraftingStation = "Workbench"}; ["Iron Axe"] = {Ingredients = {"Handle", "Refined Iron"}, Quantity = 1, Description = "60% chance to chop any wood but Yew", CraftingStation = "Smithy"}; ["Steel Axe"] = {Ingredients = {"Handle", "Refined Steel"}, Quantity = 1, Description = "80% chance to chop any type of wood", CraftingStation = "Smithy"}; ["Mithril Axe"] = {Ingredients = {"Handle", "Refined Mithril"}, Quantity = 1, Description = "100% chance to chop any type of wood", CraftingStation = "Advanced Smithy"}; ["Bluesteel Axe"] = {Ingredients = {"Handle", "Pure Bluesteel"}, Quantity = 1, Description = "100% chance to chop any type of wood", CraftingStation = "Advanced Smithy"};

["Stone Pickaxe"] = {Ingredients = {"Cut Stone", "Handle"}, Quantity = 1, Description = "40% chance to mine only Iron", CraftingStation = "Workbench"}; ["Iron Pickaxe"] = {Ingredients = {"Handle", "Refined Iron"}, Quantity = 1, Description = "60% chance to mine Iron, Coal, and Sulphur", CraftingStation = "Smithy"}; ["Steel Pickaxe"] = {Ingredients = {"Handle", "Refined Steel"}, Quantity = 1, Description = "80% chance to mine any type of ore", CraftingStation = "Smithy"}; ["Mithril Pickaxe"] = {Ingredients = {"Handle", "Refined Mithril"}, Quantity = 1, Description = "100% chance to mine any type of ore", CraftingStation = "Advanced Smithy"}; ["Bluesteel Pickaxe"] = {Ingredients = {"Handle", "Pure Bluesteel"}, Quantity = 1, Description = "100% chance to mine any type of ore", CraftingStation = "Advanced Smithy"};

--Former Fishing Tools ["Crude Rod"] = {Ingredients = {"Handle", "String"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"}; ["Long Rod"] = {Ingredients = {"Handle", "String"}, Quantity = 1, Description = "", CraftingStation = "Craftsman's Workbench"}; ["Net"] = {Ingredients = {"String", "String", "String"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; ["Steel Rod"] = {Ingredients = {"Refined Steel", "String"}, Quantity = 1, Description = "", CraftingStation = "Smithy"}; };	["Containers & Storage"] = { ["Canteen"] = {Ingredients = {"Hemp"}, Quantity = 1, Description = "Used to pick up and store any kind of liquid.", CraftingStation = "Handcraft"}; ["Clay Bucket"] = {Ingredients = {"Wet Clay", "Wet Clay"}, Quantity = 1, Description = "Used to pick up and store any kind of liquid.", CraftingStation = "Workbench"}; ["Wood Bucket"] = {Ingredients = {"String", "String", "Small Bush Stump"}, Quantity = 1, Description = "Used to pick up and store any kind of liquid.", CraftingStation = "Workbench"}; ["Iron Bucket"] = {Ingredients = {"Refined Iron", "String", "String"}, Quantity = 1, Description = "Used to pick up and store any kind of liquid.", CraftingStation = "Smithy"}; ["Steel Bucket"] = {Ingredients = {"Refined Steel", "String", "String"}, Quantity = 1, Description = "Used to pick up and store any kind of liquid.", CraftingStation = "Smithy"}; ["Gold Bucket"] = {Ingredients = {"Refined Gold", "Refined Gold"}, Quantity = 1, Description = "Used to pick up and store any kind of liquid.", CraftingStation = "Smithy"};

--Constructables-- ["Barrel"] = {Ingredients = {"Plank", "Plank", "Refined Iron"}, Quantity = 1, Description = "A stationary barrel that can hold some amount of any one liquid.", CraftingStation = "Advanced Drafting Table"}; ["Clay Pot"] = {Ingredients = {"Clay", "Clay", "Clay", "Clay"}, Quantity = 1, Description = "A very delicate pot made out of clay, able to hold 10 items.", CraftingStation = "Handcraft"}; ["Crate"] = {Ingredients = {"Plank", "Plank", "Plank"}, Quantity = 1, Description = "A stationary crate that can hold 30 items.", CraftingStation = "Handcraft"}; ["Chest"] = {Ingredients = {"Plank", "Plank", "Refined Steel"}, Quantity = 1, Description = "A secure storage solution that can hold 20 items, can be locked to prevent theft, and is more durable against damage.", CraftingStation = "Advanced Drafting Table"}; ["Granary"] = {Ingredients = {"Large Tree Stump", "Large Tree Stump", "Large Tree Stump", "Large Tree Stump", "String", "String", "String", "Wall", "Wall", "Refined Iron", "Refined Iron"}, Quantity = 1, Description = "A huge granary that can store an extreme of seeds, wheat, flour, and other agricultural items.", CraftingStation = "Advanced Drafting Table"}; ["Warehouse"] = {Ingredients = {"Stone Wall", "Refined Steel", "Refined Iron", "Plank", "Plank", "Plank", "Plank", "Window", "Window"}, Quantity = 1, Description = "Large building used to store large amounts of any kind of items, but cannot be locked.", CraftingStation = "Blueprint Table"}; };

---Constructables--- (mostly; these categories can - and do - still fit items. Just like how the above categories can fit constructables.) ["Crafting & Production Stations"] = { --Workshops --Processing/Production ["Quarry"] = {Ingredients = {"String", "String", "String", "Iron Gear", "Plank", "Plank", "Small Tree Stump", "Small Tree Stump"}, Quantity = 1, Description = "Produces boulders by itself, but can only hold two boulders at a time.", CraftingStation = "Blueprint Table"}; ["Mill"] = {Ingredients = {"Boulder", "Cloth", "Iron Gear", "Plank", "Plank", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "Processes wheat and corn placed inside into flour and cornmeal.", CraftingStation = "Advanced Drafting Table"}; ["Lumbermill"] = {Ingredients = {"Boulder", "Cloth", "Iron Gear", "Refined Iron", "Stone Wall", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "Processes logs and stumps placed inside into planks and woodchips.", CraftingStation = "Advanced Drafting Table"}; ["Apiary"] = {Ingredients = {"Hive", "Hive", "Hive", "Plank", "Plank"}, Quantity = 1, Description = "Use frames inside this apiary to gather honey that can be processed at a culinary station!", CraftingStation = "Drafting Table"}; ["Compost Shed"] = {Ingredients = {"Leaves", "Leaves", "Wall", "Wall"}, Quantity = 1, Description = "Composts leaves and large leaves piles into compost. Add woodchips to the composting pile to get fertile compost!", CraftingStation = "Drafting Table"}; ["Juice Press"] = {Ingredients = {"Iron Gear", "Iron Gear", "String", "Plank", "Plank", "Small Stone"}, Quantity = 1, Description = "Put fruits or berries into here and activate the lever to turn them into juice!", CraftingStation = "Advanced Drafting Table"}; ["Primitive Water Purifier"] = {Ingredients = {"Small Tree Stump", "Small Tree Stump", "Small Bush Stump", "Hemp", "String", "Cut Stone"}, Quantity = 1, Description = "This can be used to turn salt water -- obtained by just using a bucket on the ocean -- into drinkable fresh water over time.", CraftingStation = "Handcraft"}; ["Advanced Water Purifier"] = {Ingredients = {"Refined Steel", "Hemp", "Hemp", "Refined Iron", "Refined Iron", "Window", "Boulder"}, Quantity = 1, Description = "This can be used to turn any kind of non-fresh water into drinkable fresh water. Much faster and more efficient than the Primitive version, but requires Coal as fuel.", CraftingStation = "Blueprint Table"}; ["Oil Filter"] = {Ingredients = {"Refined Steel", "Iron Gear", "Refined Iron", "Refined Iron", "Refined Iron"}, Quantity = 1, Description = "The Oil Filter is used to turn Crude Oil into the much more useful Refined Oil.", CraftingStation = "Blueprint Table"}; ["Cheese Bin"] = {Ingredients = {"Plank", "Plank"}, Quantity = 1, Description = "Simply insert some milk, wait, and eventually it'll turn into cheese!", CraftingStation = "Drafting Table"}; --Workshops-- ["Primitive Workshop (Tier 1)"] = {Ingredients = {"Wall", "Leaves", "Leaves", "Leaves", "Leaves"}, Quantity = 1, Description = "This Workshop is essential to start unlocking better recipes, and can fit 2 of any Tier 1 modules inside.", CraftingStation = "Handcraft"}; ["Classical Workshop (Tier 2)"] = {Ingredients = {"Stone Wall", "Thatching", "Cloth"}, Quantity = 1, Description = "This Workshop is essential for many useful recipes and metalworking, and can fit 2 of any Tier 2 or worse modules inside.", CraftingStation = "Drafting Table"}; ["Medieval Workshop (Tier 2)"] = {Ingredients = {"Stone Wall", "Stone Wall", "Thatching", "Thatching", "Plank", "Window"}, Quantity = 1, Description = "This Workshop is like the Classical Workshop but with more space, and can fit 3 of any Tier 2 or worse modules inside.", CraftingStation = "Advanced Drafting Table"}; ["Imperial Workshop (Tier 3)"] = {Ingredients = {"Stone Wall", "Stone Wall", "Refined Steel", "Refined Steel", "Refined Steel", "Refined Steel", "Thatching", "Thatching", "Plank", "Plank", "Plank", "Window", "Window"}, Quantity = 1, Description = "This Workshop is essential for the more complex and powerful recipes in the archipelago, and can fit 3 of any Tier 3 or worse modules inside.", CraftingStation = "Advanced Drafting Table"}; --Fire Modules --firepit (not a module) for up-to-iron infiniburning. ["Firepit"] = {Ingredients = {"Small Stone", "Small Stone", "Small Bush Stump", "Small Bush Stump", "Small Stick"}, Quantity = 1, Description = "Burns forever once ignited and smelts iron and copper ores.", CraftingStation = "Workbench"}; ["[MODULE] Forge"] = {Ingredients = {"Refined Iron", "Coal", "Coal", "Coal", "Coal", "Coal", "Stone Wall", "Thatching"}, Quantity = 1, Description = "Tier 2: Install this module in a Classical or Better workshop. Burns forever once ignited and smelts metal up to and including steel.", CraftingStation = "Advanced Drafting Table"}; ["[MODULE] Smeltery"] = {Ingredients = {"Jar of Refined Oil", "Jar of Refined Oil", "Jar of Refined Oil", "Refined Steel", "Refined Iron", "Refined Iron", "Stone Wall"}, Quantity = 1, Description = "Tier 3: Install this module in a Imperial or better workshop. Burns forever once ignited and smelts metal up to and including bluesteel/mithril.", CraftingStation = "Blueprint Table"; };

--Crafting Modules-- ["[MODULE] Smithy"] = {Ingredients = {"Small Bush Stump", "Small Stone", "Small Stone", "Refined Iron", "Refined Iron", "Refined Iron"}, Quantity = 1, Description = "Tier 2: Install this module in a Classical or Better Workshop to craft steel (or worse)-based recipes.", CraftingStation = "Advanced Drafting Table"}; ["[MODULE] Advanced Smithy"] = {Ingredients = {"Small Tree Stump", "Refined Steel", "Refined Steel", "Refined Steel", "Coal", "Refined Iron", "Plank", "Plank"}, Quantity = 1, Description = "Tier 3: Install this module in a Imperial or Better Workshop to craft Bluesteel/Mithril (or worse)-based recipes.", CraftingStation = "Advanced Drafting Table"};

["[MODULE] Workbench"] = {Ingredients = {"Small Stone", "Small Stone", "Small Bush Stump", "Small Bush Stump"}, Quantity = 1, Description = "Tier 1: Install this module in a Primitive or better Workshop to craft many essential components and ingredients for other recipes.", CraftingStation = "Handcraft"}; ["[MODULE] Craftsman's Workbench"] = {Ingredients = {"Small Stone", "Small Bush Stump", "Stone Wall", "Refined Iron", "Cloth", "Cloth"}, Quantity = 1, Description = "Tier 2: Install this module in a Classical or Better Workshop to craft many essential components and ingredients for other useful recipes.", CraftingStation = "Advanced Drafting Table"}; ["[MODULE] Tinkerer's Workbench"] = {Ingredients = {"Stone Wall", "Cloth", "Small Stone", "Plank", "Plank", "Window", "Refined Steel", "Iron Gear", "Iron Gear",}, Quantity = 1, Description = "Tier 3: Install this module in a Imperial or better Workshop to craft many essential components and ingredients for other important recipes.", CraftingStation = "Blueprint Table"};

["[MODULE] Drafting Table"] = {Ingredients = {"Small Stone", "Small Tree Stump", "Small Tree Stump", "Small Tree Stump"}, Quantity = 1, Description = "Tier 1: Install this module in a Primitive or better Workshop to craft primitive buildings and modules.", CraftingStation = "Handcraft"}; ["[MODULE] Advanced Drafting Table"] = {Ingredients = {"Stone Wall", "Cloth", "Cloth", "Cloth", "Black Dye", "Small Tree Stump", "Small Tree Stump", "Window"}, Quantity = 1, Description = "Tier 2: Install this module in a Classical or Better Workshop to craft medieval buildings and modules.", CraftingStation = "Drafting Table"}; ["[MODULE] Blueprint Table"] = {Ingredients = {"Stone Wall", "Cloth", "Cloth", "Cloth", "Plank", "Plank", "Plank", "Plank", "Window", "Iron Gear", "Blue Dye", "Black Dye"}, Quantity = 1, Description = "Tier 3: Install this module in a Imperial or better Workshop to craft Imperial buildings and modules.", CraftingStation = "Advanced Drafting Table"}; --Specialized ["[MODULE] Coin Press"] = {Ingredients = {"Iron Gear", "Iron Gear", "Refined Iron", "Plank", "Plank", "Plank"}, Quantity = 1, Description = "Tier 2: Install this module in a Classical or Better Workshop to craft coins.", CraftingStation = "Advanced Drafting Table"};

--Food ["[MODULE] Culinary Site"] = {Ingredients = {"Small Tree Stump", "Small Bush Stump", "Small Stick", "Small Stick", "String"}, Quantity = 1, Description = "Tier 1: Install this module in a Primitive or better Workshop to craft a variety of culinary recipes.", CraftingStation = "Drafting Table"}; ["[MODULE] Culinary Kitchen"] = {Ingredients = {"Stone Wall", "Window", "Glass", "Cloth", "Cloth", "Plank", "Plank", "Plank", "Refined Iron", "Coal", "Coal", "Small Stone", "Small Stone", "Clay", "Clay"}, Quantity = 1, Description = "Tier 3: Install this module in a Imperial or better Workshop to craft complex culinary recipes.", CraftingStation = "Blueprint Table"};

--Make into "big item" stations ["Dock"] = {Ingredients = {"Small Tree Stump", "Wall", "Wall", "Wall"}, Quantity = 1, Description = "Unlocks basic shipbuilding options.", CraftingStation = "Drafting Table"}; ["Harbor"] = {Ingredients = {"Plank", "Plank", "Small Tree Stump", "Small Tree Stump", "Wall", "Wall", "Wall"}, Quantity = 1, Description = "Unlocks advanced shipbuilding options.", CraftingStation = "Blueprint Table"}; --todo: Make a big item *land* vehicle crafting station for catapult and cart (also remodel cart holy shit) };

["Vehicles"] = { --sea ["Raft"] = {Ingredients = {"Hull"}, Quantity = 1, Description = "A basic yet versatile \"boat\", it'll get you where you need to go. Slowly.", CraftingStation = "Handcraft"}; ["Sailboat"] = {Ingredients = {"Hull", "Sail", "Small Tree Stump"}, Quantity = 1, Description = "A useful one-seater sailboat, for sailing the high seas at a good pace.", CraftingStation = "Dock"}; ["Catamaran"] = {Ingredients = {"Hull", "Hull", "Plank", "Sail", "Small Tree Stump"}, Quantity = 1, Description = "Got somewhere to go? Need to be there now? Don't care if your boat has the durability of glass? This is your option.", CraftingStation = "Harbor"}; ["Sloop"] = {Ingredients = {"Hull", "Large Hull", "Sail", "Sail", "Small Tree Stump", "Small Tree Stump", "Small Tree Stump"}, Quantity = 1, Description = "A fast moderately-sized sailboat that can transport a few people at once.", CraftingStation = "Harbor"}; ["Frigate"] = {Ingredients = {"Large Hull", "Large Hull", "Large Tree Stump", "Large Tree Stump", "Large Tree Stump", "Sail", "Sail"}, Quantity = 1, Description = "A huge vessel; quite slow but extremely durable with its own item storage container.", CraftingStation = "Harbor"};

--land ["Cart"] = {Ingredients = {"Plank", "Plank", "Plank", "Small Bush Stump"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Catapult"] = {Ingredients = {"Plank", "Plank", "Plank", "Small Tree Stump", "Iron Gear", "String", "String", "Small Bush Stump", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; };	--Buildings-- --["Farming Buildings"] = { --}; --Merged into buildings ["Defensive Buildings"] = { ["Simple Tower"] = {Ingredients = {"Leaves", "Leaves", "Small Tree Stump", "Small Tree Stump"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"}; ["Cacti Wall"] = {Ingredients = {"Prickly Pear Leaf", "Prickly Pear Leaf", "Prickly Pear Leaf", "Prickly Pear Leaf"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"}; ["Spear Wall"] = {Ingredients = {"Handle", "Plank", "Plank", "Refined Iron", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"};

["Standing Torch"] = {Ingredients = {"Hemp", "Small Tree Stump"}, Quantity = 1, Description = "Light up an area with this stationary and tall torch.", CraftingStation = "Drafting Table"}; ["Lightpost"] = {Ingredients = {"Boulder", "Jar of Refined Oil", "Refined Iron"}, Quantity = 2, Description = "An oil-based lantern lightpost, perfect for looking great and lighting up a large area.", CraftingStation = "Blueprint Table"; }; --turn above into standing lantern. --Former Walls category ["Medieval Wall"] = {Ingredients = {"Stone Wall", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Medieval Half-Wall"] = {Ingredients = {"Stone Wall", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Medieval Gate"] = {Ingredients = {"Stone Wall", "Stone Wall", "Stone Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Medieval Corner Base"] = {Ingredients = {"Stone Slab", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Medieval Tower"] = {Ingredients = {"Stone Wall", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Hollow Medieval Tower"] = {Ingredients = {"Boulder", "Boulder", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"};

["Sandstone Gate"] = {Ingredients = {"Sandstone Wall", "Sandstone Wall", "Sandstone Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Sandstone Castle Wall"] = {Ingredients = {"Sandstone Wall", "Sandstone Wall", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Sandstone Half-Wall"] = {Ingredients = {"Sandstone Wall", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Sandstone Castle Tower"] = {Ingredients = {"Sandstone Wall", "Sandstone Wall", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Hollow Sandstone Tower"] = {Ingredients = {"Sandstone Brick", "Sandstone Brick", "Sandstone Wall", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Palisade Wall"] = {Ingredients = {"Wall", "Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"}; ["Palisade Half-Wall"] = {Ingredients = {"Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"}; ["Palisade Gate"] = {Ingredients = {"Wall", "Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"}; ["Palisade Tower"] = {Ingredients = {"Wall", "Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"}; ["Hollow Palisade Tower"] = {Ingredients = {"Small Tree Stump", "Small Tree Stump", "Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"};

};		--["Walls"] = { --Consolidate into three wall types (palisade, regular, medieval) using materials system then put in Defensive Buildings --Squished into Defensive Buildings --};	--Custom/Aesthetic/RP stuff-- ["Custom Parts & Buildings"] = { ["Cloth Block"] = {Ingredients = {"Cloth"}, Quantity = 2, Description = "A useful small block of compacted Cloth for building.", CraftingStation = "Blueprint Table"};

["Structure Wall"] = {Ingredients = {"Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Thick Structure Wall"] = {Ingredients = {"Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Private Door"] = {Ingredients = {"Plank", "Plank", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"};

["Medieval Support Base"] = {Ingredients = {"Stone Slab", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Sandstone Support Base"] = {Ingredients = {"Sandstone Brick", "Sandstone Wall", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Sandstone Corner Base"] = {Ingredients = {"Sandstone Brick", "Sandstone Wall", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"};

["Custom Wall"] = {Ingredients = {"Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Stairs (Left)"] = {Ingredients = {"Boulder", "Plank", "Small Stone"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom House Base"] = { {Ingredients = {"Plank", "Plank", "Boulder", "Stone Slab"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; {Ingredients = {"Plank", "Plank", "Sandstone Brick", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; };				["Custom Sandstone Stairs (Left)"] = {Ingredients = {"Plank", "Sandstone Brick", "Sandstone Brick"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Thin Wall"] = {Ingredients = {"Boulder"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Window"] = {Ingredients = {"Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Hole Roof"] = {Ingredients = {"Plank", "Thatching"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Railing"] = {Ingredients = {"Boulder", "Small Stone", "Small Stone"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Roof"] = {Ingredients = {"Plank", "Plank", "Stone Slab", "Thatching"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Glass Window"] = {Ingredients = {"Stone Wall", "Window"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Stair Hole Base"] = { {Ingredients = {"Plank", "Plank", "Stone Slab"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; {Ingredients = {"Plank", "Plank", "Sandstone Brick"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; };		["Custom Floorless Base"] = {Ingredients = {"Plank", "Plank"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Stairs (Right)"] = {Ingredients = {"Boulder", "Plank", "Small Stone"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Doorway"] = {Ingredients = {"Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Private Doorway"] = {Ingredients = {"Plank", "Plank", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"};

["Custom Sandstone Roof"] = {Ingredients = {"Plank", "Plank", "Sandstone Brick", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Stairs (Right)"] = {Ingredients = {"Plank", "Sandstone Brick", "Sandstone Brick"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Floorless Base"] = {Ingredients = {"Plank", "Plank"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Lightpost"] = {Ingredients = {"Jar of Refined Oil", "Sandstone Brick", "Window"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"; }; ["Custom Sandstone Hole Roof"] = {Ingredients = {"Plank", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Window"] = {Ingredients = {"Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Railing"] = {Ingredients = {"Sandstone Brick", "Sandstone Brick"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Doorway"] = {Ingredients = {"Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Thin Wall"] = {Ingredients = {"Sandstone Brick"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Private Doorway"] = {Ingredients = {"Plank", "Plank", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Wall"] = {Ingredients = {"Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Stair Hole Base"] = {Ingredients = {"Plank", "Plank", "Sandstone Brick"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone Glass Window"] = {Ingredients = {"Sandstone Wall", "Window"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Custom Sandstone House Base"] = {Ingredients = {"Plank", "Plank", "Sandstone Brick", "Sandstone Brick"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"};

-- Seats. Items. Should be ported to constructables before re-added as a recipe.		["Stone Seat"] = {Ingredients = {"Small Stone"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"};	 		["Sandstone Seat"] = {Ingredients = {"Sandstone Brick"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"};		 		["Wood Seat"] = {Ingredients = {"Small Bush Stump"}, Quantity = 1, Description = "", CraftingStation = "Handcraft"};		-- };	["Buildings"] = { --Used to be Housing and Farming Buildings (separate) ["Pavillion"] = {Ingredients = {"Leaves", "Leaves", "Small Tree Stump", "Small Tree Stump", "Small Tree Stump", "Small Tree Stump"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"}; ["Hut"] = {Ingredients = {"Leaves", "Leaves", "Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"}; ["Longhouse"] = {Ingredients = {"Leaves", "Leaves", "Leaves", "Leaves", "Wall", "Wall", "Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Drafting Table"};

["Stone Hall"] = {Ingredients = {"Small Tree Stump", "Small Tree Stump", "Stone Slab", "Stone Wall", "Stone Wall", "Stone Wall", "Thatching", "Thatching"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Stone Longhouse"] = {Ingredients = {"Stone Wall", "Stone Wall", "Stone Wall", "Stone Wall", "Thatching", "Thatching"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Medieval Warehouse"] = {Ingredients = {"Plank", "Plank", "Plank", "Plank", "Plank", "Plank", "Plank", "Plank", "Stone Wall", "Stone Wall", "Stone Wall", "Stone Wall", "Thatching", "Thatching", "Thatching"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Medieval House"] = {Ingredients = {"Refined Steel", "Plank", "Plank", "Stone Wall", "Stone Wall", "Stone Wall", "Thatching"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Medieval Cottage"] = {Ingredients = {"Plank", "Plank", "Plank", "Plank", "Stone Slab", "Stone Slab", "Stone Wall", "Stone Wall", "Stone Wall", "Stone Wall", "Stone Wall", "Thatching", "Thatching", "Thatching", "Wall", "Window", "Window"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"};

["Sandstone Hall"] = {Ingredients = {"Sandstone Wall", "Sandstone Wall", "Sandstone Wall", "Sandstone Wall", "Small Tree Stump", "Small Tree Stump"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; --Farming Stuff-- ["Fertile Small Compost Plot"] = {Ingredients = {"Fertile Small Compost", "Fertile Small Compost", "Fertile Small Compost", "Fertile Small Compost", "Plank", "Plank", "Plank"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Fertile Large Compost Plot"] = {Ingredients = {"Fertile Large Compost", "Fertile Large Compost", "Fertile Large Compost", "Fertile Large Compost", "Plank", "Plank", "Plank"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"};

["Small Compost Plot"] = {Ingredients = {"Plank", "Plank", "Plank", "Small Compost", "Small Compost", "Small Compost", "Small Compost"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Large Compost Plot"] = {Ingredients = {"Large Compost", "Large Compost", "Large Compost", "Large Compost", "Plank", "Plank", "Plank"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"};

["Chicken Coop"] = {Ingredients = {"Egg", "Nest", "Small Bush Stump", "Small Stick"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Barn"] = {Ingredients = {"Plank", "Plank", "Plank", "Plank", "Plank", "Plank", "Thatching", "Thatching", "Thatching", "Thatching", "Thatching", "Thatching", "Thatching", "Wall", "Wall", "Wall", "Wall", "Wall", "Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"};

["Greenhouse"] = {Ingredients = {"Moss", "Plank", "Plank", "Refined Steel", "Refined Steel"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"};

["Sandstone Well"] = {Ingredients = {"Iron Gear", "String", "String", "Sandstone Wall", "Sandstone Wall"}, Quantity = 1, Description = "Brings up water from underground over time.", CraftingStation = "Advanced Drafting Table"}; ["Well"] = {Ingredients = {"Iron Gear", "String", "String", "Stone Wall", "Stone Wall", "Thatching"}, Quantity = 1, Description = "Brings up water from underground over time.", CraftingStation = "Advanced Drafting Table"}; };	["Special Buildings"] = {

["Port"] = {Ingredients = {"Plank", "Plank", "Small Tree Stump", "Small Tree Stump", "Stone Slab", "Stone Slab", "Thatching", "Thatching", "Wall", "Wall", "Wall", "Window"}, Quantity = 1, Description = "A seaside place to safely store boats in, with a locked door between the storage space and the sea.", CraftingStation = "Advanced Drafting Table"}; ["Flag"] = {Ingredients = {"Cloth", "Cloth", "Small Tree Stump"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Ladder"] = {Ingredients = {"Small Tree Stump", "Small Tree Stump", "Small Tree Stump"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"};

["Jail"] = {Ingredients = {"Refined Steel", "Refined Steel", "Iron Gear", "Stone Wall", "Stone Wall", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Shop"] = {Ingredients = {"Plank", "Plank", "Stone Wall", "Stone Wall", "Stone Wall", "Thatching", "Window"}, Quantity = 1, Description = "A building convenient for selling goods at, though you'll have to do the actual transactions yourself!", CraftingStation = "Advanced Drafting Table"}; ["Shrine"] = {Ingredients = {"Boulder", "Boulder", "Boulder", "Stone Wall", "Stone Wall", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Lighthouse"] = {Ingredients = {"Jar of Refined Oil", "Jar of Refined Oil", "Stone Slab", "Stone Wall", "Stone Wall", "Stone Wall", "Stone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"; };

["Sandstone Shop"] = {Ingredients = {"Plank", "Plank", "Plank", "Plank", "Sandstone Brick", "Sandstone Brick", "Sandstone Wall", "Sandstone Wall", "Sandstone Wall", "Sandstone Wall", "Wall", "Window", "Window", "Window", "Window"}, Quantity = 1, Description = "A building convenient for selling goods at, though you'll have to do the actual transactions yourself!", CraftingStation = "Advanced Drafting Table"}; ["Sandstone Shrine"] = {Ingredients = {"Sandstone Brick", "Sandstone Brick", "Sandstone Brick", "Sandstone Wall", "Sandstone Wall", "Sandstone Wall", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Advanced Drafting Table"}; ["Sandstone Lighthouse"] = {Ingredients = {"Jar of Refined Oil", "Jar of Refined Oil", "Plank", "Plank", "Plank", "Sandstone Brick", "Sandstone Brick", "Sandstone Brick", "Sandstone Wall", "Sandstone Wall", "Sandstone Wall", "Sandstone Wall"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"; }; };	["Furniture"] = { ["Stove"] = {Ingredients = {"Coal", "Stone Wall", "Window"}, Quantity = 1, Description = "Burns forever and can cook food, and doesn't smelt metal.", CraftingStation = "Advanced Drafting Table"}; --item

["Shelf"] = {Ingredients = {"Plank", "Plank", "Plank", "Plank"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Table"] = {Ingredients = {"Cloth", "Plank", "Plank", "Plank"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"};

["Chair"] = {Ingredients = {"Small Bush Stump", "Small Bush Stump", "Small Tree Stump"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Throne"] = {Ingredients = {"Cloth", "Refined Gold", "Small Bush Stump", "Small Bush Stump", "Small Tree Stump"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; ["Bed"] = {Ingredients = {"Cloth", "Cloth", "Plank", "Plank"}, Quantity = 1, Description = "Placing a bed sets as your spawn point, allowing you to respawn at it whenever you die!", CraftingStation = "Advanced Drafting Table"}; ["Carpet"] = {Ingredients = {"Cloth", "Cloth"}, Quantity = 1, Description = "", CraftingStation = "Blueprint Table"}; --item ["Jack O' Lantern"] = {Ingredients = {"Pumpkin", "Candle"}, Quantity = 1, Description = "", CraftingStation = "Workbench"}; --Halloween } } return Recipes