Board Thread:Off-Topic/@comment-24108228-20151223151243/@comment-25998654-20151223191422

Simple: I turn the script off with /c and undo the damage. The end. :p

With that out of the way, here are my thoughts. Note that I take two assumptions here:

1. This movement is perfect - nothing glitches through the bottom of platforms, everything moves upwards perfectly fine. Medieval gates, etc. function as if they were on an island.

2. An editor has ensured that spawn locations, atop indestructible platforms, move upwards with the ocean. This is to prevent deaths from becoming permanent after 20 minutes or so.

With that said, the first thing to do here is gather as many metals, rocks, and plants as possible. Dying without storing your tools becomes a major problem because after spire is submerged, gathering those resources is going to become impossible. The reason for this: drowning. You might have the swimming skill to reach the top, but you will still lose health while underwater, regardless of whether you're swimming or not. You can grow plants, but you can't grow mithril or iron. Bluesteel will become impossible to acquire, both due to magma's inaccessibility and the teraphyx shortage.

Tribes will likely avoid combat unless they have an overwhelming advantage. Ranged weapons probably become much rarer due to ammunition concerns. Anyone who can make it past 50 minutes and already has a means of survival is probably going to be fine barring the suicidal rampaging nomads - and they may find it a lot more difficult than they expected. Floating fortresses will be very hard to defeat - explosives will be in very short supply with no chance of restocking.

Theoretically it may be possible to set up a quarry and have it still function while it moves upwards because reasons. If that is the case, those quarries will become a viable source of stone arrows and cut stone. They will also become strategic points - any tribe that's half-decent will realize that destroying a structure that literally cannot be replaced is not a good idea. They'll instead aim to capture them.

So, my plan of action:

Mine everything I can get to in Rockma, Magma, and Spire. Plateau will flood too quickly. Rockma first, then Magma if I have time. After that, Spire. I'll grab what mithril I can get, bluesteel isn't viable. A catamaran here is essential; travel times will be your worst enemy. While I'm doing this, grab every plant I come across. Forage everything. Sometime during this, place a bunch of quarries on a platform near one of the far corners of the mainland. Once spire is submerged, return to the platform. Remain there, defend myself against the rampaging nomads, and otherwise stay out of the way of the affairs of the server. Acquiring a yewbeam bow will probably be a good investment given the quarries - once I get chickens going I can afford to fire it forever. They, on the other hand, likely cannot.

Alternatively, I freeze my stats and build Atlantis.