Board Thread:Suggestions/@comment-24830423-20140429033950/@comment-3263709-20140430052218

Animals need to be:

If aggressive, they need to be in a place where newbies don't go often, if at all, or easily escapable.

Balanced. We don't need any animals that give you 100000 hunger/thirst/health.

And have a use. "LOL ADD GOATS AND PIGS AND EVERY FARM ANIMAL!!!!!!" is a no. What would you use them for? Would players actually use them, or would they just be filler? They have to have a reasonable use, which actually causes players to use them. Bloat is a huge problem in S303 development.

EDIT: And by use I mean USE. I don't mean "well uh they do something cool." I mean "They're used to do ________ and ________, allowing you to ___________, adding a significant amount of gameplay, etc." Don't suggest something that's sort of 'cool' for the first five minutes, then ignored forever and eventually forgotten about.