Board Thread:Questions and Answers/@comment-5380223-20130518154101/@comment-30638561-20140318200956

Madrigal999888 wrote: Well that's pretty harsh for nobanna but anyway i agree with rinizam although i dont know any of the games except 323 and deadzone i think 323 is great though just different but before i go off-topic want to make my point. Well clever writing, and simple GUIs, and clever design didnt make 404 or finale good games but there was somthing else maybye it was how much time was spent into this one but not exactly sure. They were good games because they set the atmosphere.

Finale is good because of the lighting and how hard it is to get places, as well as figure stuff out. It provokes wonder and fears of the unknown.

404 is good because of how varied and harsh it is. You can be king of the apple-eating fox snipers, or be a tailor and produce coats out of leather and cotton, or even build a giant castle and smack people with your blunderbuss. However, the difficulty is always the same. Sure, you have a crossbow, but that doesn't make it any easier to scrounge for food. Sure, you have armor, but that won't help you get a steel forge.

303 isn't really like that. The path is quite linear, and generally you need X to Y.