Board Thread:General Discussion/@comment-14788207-20141106204208/@comment-24108228-20141123222857

Narcoblix061898 wrote: So, do you guys want to keep confusing eachother about the snake, or do you want to finalize the stats? There won't be a chance for this to be added if there isn't a final draft about its stats, behavior, and native islands listed. We want to do that, but we cant agree on how it has a venomous bite. I want one that deals a set amount of GUI health, they want one that kills you unless you have a herbal remedy. All the other stats are, I believe, finalised.

As a response to Nooblox, it's hard to go around an animal on such a small island. Especially when your sole intention is not to stay at the island for a designated amount of time and not get bitten, but instead collect resources that do not bend their position to your will and instead will most likely be next to the snake you want to avoid.

Also, I was thinking this shouldn't be limited to bolts. A bolt kills most people anyway, if we have it be applicable to arrows we can have it so you can use your new slowing bolt for slowing and not killing.