Board Thread:Suggestions/@comment-24552772-20140215235922/@comment-3263709-20140219001718

You know, I've been toying (as in "what if..") with the idea of a system for inventory limits. Each item would have a weight, defined by their size. Your inventory could hold up to a certain weight (say 20-30 average sized items?) before you start feeling the consequences. After the limit is reached, every item makes you slightly slower. You would still be able to carry a lot of things after this limit with minor effects. However, if you have a ton of large leaves or similar sized objects in your inventory after the limit, you would slow down a bit. More weight over limit (you would need a lot of weight) = slower. So if you were somehow holding the equivalent of 100 large leaves, your walkspeed may be something like 10 or 14. This could potentially slightly encourage transportation of goods on boats and carts to avoid the limit. You could also make (realistic - not metal) backpacks to increase the limit. I could combine this with the addition of similar-functioning chests too, to help with the previously mentioned goods transportation.