Board Thread:Suggestions/@comment-24071241-20140531011301

Well, for starters I will go into detail the process of making potions. First its cauldron + (Potion ingridents here.) This would make a potion of (desired effect here) and how strong it is. To use a potion, you eat it. This would give you an (desired effect here). Ex. Wldater walking. Water walking could be, terapax dust + large leaves (Don't ask me how this is logical, it is magic after all) Different potions would mean different skill level,  and it is chemistry (No duh.) Now let me tell you why. 1. Chemistry is barely used anymore. 2. Its awesome. and it lets the chemistry skill acutally get used. Because I can't think of ALL the potions, you might want to suggest some. In something like this (Item + Item + other items included (You don't need to type in a cauldron)) Skill level: Effect:. Try to balance it. Ex of something not balanced. wood + wood, Skill: 1. Effect: adds 100 damage to the next hour. 