Board Thread:Suggestions/@comment-25411747-20140727023928

Intro
These ideas are just little knick-knacks to make the game a bit more exciting. Just a note, I am NOT trying to turn S303 in a medieval version of Apoc. Rising.

Map
A map would be, well, a map. Recipe: Fabric+Green Dye Requirements: Crafting 6 The purpose would be to make navigating somewhat easier.

Compass
This would enable you to determine what direction you were going in. It would be incredibly effective when used with the map. Recipe: Gear+Glass Requirements: Crafting 6, Engineering 3 The purpose would be to tell what side of an island you are on and such.

Spyglass
Enables you to see things from a distance Recipe: Anvil+Glass+Iron+Glass Requirements: Smithing 3, Crafting 6, Engineering 3 The purpose would be to check and see if an islands inhabitants were hostile before approaching the island itself. Also for spying.

Explosive Bolts
(Yes, this idea may be a bit OP) Adds a little more "oomph" to crossbows Recipe: Anvil+Bolt+Gunpowder Requirements: Smithing 5, Crafting 10, Engineering 5, Chemistry 8 The purpose would be to show off (obviously) and to make it a bit more realistic. We had explosive bolts when we had crossbows.

Conclusion
These ideas are to make the game a bit more realistic and exciting. I realize that these ideas may need tweaking. I will greatly appreciate your feedback. 