Board Thread:News and Announcements/@comment-5354667-20160820165110

Note: Not everything on this list has been fully implemented. This list will be fully up-to-date when it is out of beta. Expect the wiki's community page to be updated shortly (new things are coming...)


 * FilteringEnabled!
 * - This means that the game is no longer vulnerable to most exploits (although there are still some, but most of the simple ones will not longer work)


 * Skills have been removed
 * - They were old, ugly, and basically hacked into the game in order to force progression (which, even with grinding, you could get to endgame in 30 minutes)

- Dock, harbour, coin press, lumber mill, mill, and bakery have all been updated into crafting stations - Stone, iron, steel, and stainless workshops (for buildings) - Primitive and quality workstations (for the basic tools) - Mixing flask - Culinary table - Wood, stone, and stainless compost bins (for creating composts)
 * There is now a new mechanic for progression; crafting stations
 * Crafting Stations
 * - 19 new/improved structures have been moved into the "Crafting Station" category

- Animals now have a crude pathfinding ability, and can "jump" over parts that are 4 studs and below (basically, no more animals getting stuck on the sand or running off into the ocean) - Animal drops will be removed if you do not gather it before the animal respawns.
 * Animals
 * - Teraphyx Island is now "infested" - according to Halo


 * Pickaxes

- Stone can only mine iron. - Iron can only mine iron, coal, and sulphur - Steel can mine iron, coal, sulphur, gold, chromium, and mithril - Mithril and bluesteel can mine everything
 * - Rebalanced completely. No more "crude torch and two stone pickaxes = mithril within 5 minutes of joining"


 * Milking pail no longer remove cow udders


 * Arrows now load from your inventory


 * Vitality

- The lower your vitality is, the longer it takes for you to regenerate your player health, and if it reaches 0, your player health starts to decrease. - Vitality is related to hunger and thirst; if your hunger and thirst are low, your vitality will deplete faster
 * - Vitality is basically the old health bar but has way more of a presence.

- Mainland, Magma, Desert, Spring, and Snowpeak have all been edited slightly. - Teraphyx, Paradise, Bento, Volcano, Crescent, and Rockshard have all been left alone, for the most part. - Goldbrick, Harbor, Jungle, Farmer's, Catacomb, Basin, Overhang, and Stonewall have all been removed from the game - New island, Cenote - The only spawn islands are Flax, Bento, and Paradise - Shipwreck has had the loot removed and the spawn point is randomized.
 * Carrot cake added, same tier as pies
 * The two maps have been combined into one
 * Because of the above, some islands have been redone/removed/added
 * - Flax, Plateau, Rockma, Canyon, and Spire have all been completely remodelled


 * Spawnpoints are now on islands that are equal to each other in terms of what resources each holds in order to better balance the start of the game.

- Darkness (which was a brick inside of the caves that made your screen go dark) has been removed, and regular lighting has been added.
 * Dynamic Lighting!

- In order to see, you now need to hold out a light source

- Crude torch has been made brighter

- Two placeable light sources added

- Flour is now created by crafting near the mill as opposed to dropping flour through it.
 * Mill
 * - Completely remodelled, recipe updated. Now a crafting station

- Planks and woodchips are now created by crafting near the lumbermill.
 * Lumbermill
 * - Completely remodelled, recipe updated. Now a crafting station.


 * Dock and harbor

- Rods removed (it was totally imbalanced) - Small shelters removed, dock has been given a small pier on the side - Merchant Frigates and Warsloops can now fit inside of the harbor
 * - Both are now crafting stations

- Reinforced and regular armour no longer exists; it has been replaced by plate mail and chainmail, respectively. Chainmail protects better against projectiles, while platemail protects better against melee. Platemail is also heavier than chainmail.
 * Armor

- Tier 1: Stone - Tier 2: Iron - Tier 3: Steel - Tier 4: Stainless/Mithril/Bluesteel
 * Dyeing and custom stews have been removed. They may return at a later date.
 * Chat and leaderboard have been removed and now uses the ROBLOX systems.
 * Tiers
 * - Tier 0: Hand-crafted


 * UI


 * - Redesigned from scratch and now looks much more fluent.


 * Resources have been rebalanced on certain islands


 * Endgame balance

- Mithril is now part of a randomized system in order to bring balance to mithril/bluesteel divide - Endgame tools now both require the same advanced station to create. - Mithril spots have been updated so that they are more difficult to access (no more dragging welded logs until you die)
 * - Bluesteel recipe has been changed (the changes can be seen on the official changelog)

- Mithril will spawn at 2 of a possible 5 locations - Chromium will spawn at 3 of a possible 7 locations - Yew will spawn at 3 of a possible 10 locations - The Shipwreck will spawn at 1 of a possible 7 locations - This was put in place to stop camping of rare materials
 * Quantum uncertainty-based placement system
 * - Fancy phrase for "certain resources are randomized"

- Drowning is now progressive as opposed to a sudden drop in health, which could be abusable.
 * Drowning and swimming
 * - Swimming is much easier


 * Resetting mechanic rebalance
 * - When you first join the game you have 100% stats, but from that point on, only 60% of your stats will be restored (this includes respawning).


 * Bluesteel Crossbow added (same damage as Yewbeam Bow)
 * Tools now have a short cooldown when equipped
 * Flint buffed to a higher success chance
 * Modular building parts
 * - 15 new buildings added as custom parts in order to build large houses.

- Annaryth and EvilShogun promoted to administrator - Troop30, Cat8923, Ultrabug, iSierrx, and Narcoblix promoted to moderator 
 * Staff changes
 * - Blargety and world crasher promoted to junior developer