Board Thread:General Discussion/@comment-4842859-20141004014439/@comment-25370207-20141014072104

A few more, since we just ran into ranged weaponry and combat:

LockFPS when using ranged weapons, or all weapons since it makes enough sense. If not that, at least a raycast function so shots don't go through walls. Just a touch of realism here. This is how you make people need to aim, as if the hit-someone's-head-168-studs-away thing wasn't aiming hard enough...

OccludeAll in all players' humanoids so '''no one sees someone else's names behind walls. '''More realism and a bit of a challenging mechanic.