Board Thread:Suggestions/@comment-25178962-20140818231353

Basically, it works like this. If you fire a ranged weapon or click using a melee weapon, while you are reloading, your weapon is angled down. This indication of vulnerability would be useful in telling if a player is left open to damage.

When you run out of ammunition for a ranged weapon, the weapon remains in the reloading animation until you retrieve more ammunition. This is a simple, short suggestion that would improve combat dramatically. 