Board Thread:General Discussion/@comment-30638561-20131214202704/@comment-24108228-20131214210858

Your story said something about someone headed to paradise getting caught in the desert current, which is very far from desert. And your still programming the scripts for these things. The team could probably handle the new boats, but currents and waves? I doubt that.

Now that we have established that our currents and waves will be small (if any), now for the fish. Personally, I think that simply swimming underwater and using your javelin on bugsharks to get the ultimate fishers prize is a bit OP. That is 200 hunger there, done in a minute. It would take legit fishers about half an hour until they catch their first bugshark, and you can now just spawnkill them with your steel sword.

The AI for animals currently is very basic, so when adding a fish, that gets caught in currents, swims in all 3 dimensions (something we have not managed yet), and in the case of bugsharks, attacks people on boats, I doubt this is anywhere near the AI we can make. So not only are they as OP as heck, they are very laggy.

In my opinion, fish should be for fishers, not mithrilites who haven't even touched a fishing rod.

Fish for fishers, not mithrilites? Yes No