Board Thread:Suggestions/@comment-25771177-20141128222430/@comment-25771177-20141129161424

@NoBanana

Yeah, I see your point. I just didn't want to make them easy to obtain is all.

Well, I suppose a way to fix the nomad thing would be to cut out the Herbal Remedy, and if you already live on an island without gold, you're probably going to go pick some up on a mining expedition.

Not to mention most people get Bento Hides for themselves anyways, so picking up an extra shant be hard, so there goes that.

As for the raider tool, I see what you mean. Perhaps I should cut down the range from 100 to 75-50? And as for the barracks decrease it to maximum 10 studs from the Guard Former, so that Raiders would have to get pretty close to use them at a fort/castle, which typically isn't possible considering you may be being shot at.

@Nooblox

Well, imagine this:

A mithrilite with a lot of extra mithril and bento hides, and perhaps bread and coin decides to make some Guards.

Say he has 12-16 mithril, each Guard takes 4 ores (including armor) so now he has 3-4 mithril-claden Guards.

I think leaving it at Iron is best for fair gameplay, but it's subject to change. :P