Board Thread:General Discussion/@comment-30638561-20131030195810/@comment-12648415-20131104092750

After an eye-soring read of all three posts, I have to say I think Cannons would be a good implementation. However NoBanana's edits sound a lot better than TheRnizam's ideas. I say go with the cannon, but scrap the poison and corrosion idea.. As expensive as Cannons are, they would still be possible. So, I'd also reccomend something to go with cannons; some sort of cannon-proof structure that is also expensive but still possible. Make sure cannons balance between power and cost. However, we do have to make sure that cannons aren't server-killing. More than once have I reached the point of absolute industry and power only to have other plays lose motivation, and ultimately causing the server to die.