Board Thread:Suggestions/@comment-24582826-20140227095615/@comment-24582826-20140228081013

My time is not official obviously, and should not be treated as such (Fancy words :D). We could always increase the health down per second or something. Whining? Maybe a bit but I did suggest a bit...

Paralyze would obviously, paralyze you!

Confusion probably add a screen gui infront of the players face or invert controls...

And a slow poison would slow you down! I had an idea of the lower health (Game health not player) the slower your character moves and slower regen of health or inflict damage on the player.