Board Thread:Suggestions/@comment-25178962-20140827014539/@comment-25178962-20140827212820

I do find anything short of instant health recovery as a grossly overpowered method of surviving ranged combat. Being able to walk out into the open with a bandage pre-emptively equipped so you can heal the damage a bolt gives you without the hassle of equipping, before your enemy can fire off another shot, is completely overpowered.

Slowing down the restoration, while a good intentioned edit, only makes this a restorative, and once again, they can be used to survive additional shots while in the open. and might also make this a semi-permanent addition to an end-game user's armor repertoire, since the effect would last so long.

I am adamantly against the idea that bandages need to be difficult to produce. They should merely be difficult to use casually, and that is what the timed re-equip is for.

Qoazi completely misinterpreted my suggestion on something I thought was clear. This would be wearable with all other armors, including the Quiver.