Board Thread:Suggestions/@comment-24108228-20150713212113/@comment-26330892-20151212212312

Swimming: Levelling this skill to 50 grants you a much faster swim-speed, now allowing you to move at the same pace as a sailboat. no this is 2 fast 4 me

Smithing: At level 10 smithing, bluesteel can be made using one less of the second ingredient. no people can just farm smithing skill making iron gears on mithril tools

Masonry: At level 10 masonry, stone tools have their statistics tripled, and weapons have their damage doubled (arrows are exempt from this). NO weps with double damage gonna be 2 OP

Shipbuilding: At level 10, boats are built pre-fireproofed. NO people have to do hard if they want to be pro

Architecture: At level 10, buildings are also pre-fireproofed on placement. nope people need to do hard if the want to be pro

Crafting: At level 7 crafting, you can create hemp with only one set of small leaves. too cheap

Engineering: At level 5, quarries have their reload time halved. new idea FASTER RELOAD QUARRY

Cooking: At level 10, wetting dough does not consume water in your container (albeit it still requires there to be water in the first place). this would make a canteen guy make infinite uncooked bread with 9999 weath bundles

Farming: At level 15, sickles have a 50% chance to instantly harvest the crop. 50% is too much

Fishing: Once you reach level 10, if you're using a long rod, the lower tier fish do not appear, which means the better fish appear more often. this makes no sense...

yeah so that means i dont support c: