Board Thread:Questions and Answers/@comment-24108228-20140105003207

This rule isn't very specific. Sure, its obvious with custom boats, and handmade houses, but sometimes it is hard to tell when thieving and raiding becomes ripping apart handmade structures.

To put this into better context, Me, Annacaza and EvilShogun were building a zoo, as Annacaza had finished a design for their aggressive animal transporter. Then, someone came along and foraged the bush stumps that were blocking the entrance of a hut where we kept our cave lynx. The poor thing leapt out of the hut, and drowned in the sea.

As the actual building was a hut, not handmade, yet the bush stumps we had added were, would have this been against the rules? The rule is not specific, and also fails to cover: If an admin/editor could reply soon, and answer these questions and add them to the Rules list, that would be great. Also, if anyone else can think of occurrences where it is hard to tell if something is classified as Ripping Apart Handmade Structures, do comment and Ill add them to the list. 
 * Killing Transported Livestock, such as killing a cow that a desert tribe imported from mainland.
 * And if this is allowed (which it probably is), foraging holes in a custom made structure to kill animals which have been blocked from view.
 * And as my story states, foraging holes in semi/fully custom made structures to let animals escape and drown in the ocean.
 * Taking valuable items used in a custom made structure, such as a throne made of wood and red dye for the seat, with a thief taking all the red dye.
 * Foraging seats from boats.
 * Foraging things that give someone an advantage in PvP
 * Foraging "Battle Armour", where a player has coated themself in welded items to make them invunerable to attacks.
 * Foraging custom hats with seats attached, so attackers will get caught in them and will be unable to land a proper attack.
 * Foraging "traps", where the only way out is through foraging. (Such as a seat that forces you into foragable blocks, similar to a terrain glitch but with foragable blocks instead).