Board Thread:Questions and Answers/@comment-5380223-20130518154101/@comment-30638561-20140318001315

NoBanana wrote: Wait, what?

"Don't upgrade the graphics because it will make the game seem more like the sub-standard other games."

If you just looked at the old tool models and lighting, it looked like a bunch of (worse than normal) free models smashed together, along with a developer who sometimes even gets too lazy to find a free model to copy into the game and just puts a stick of differing sizes.

We are upgrading the graphics, not adding a bunch of free modelled prisons and guns. Survival beginnings thrived because of its amazing graphics, why cant we have some? Lag isn't a problem, I see few who complain. And you can turn down the graphic settings if it is too much. Like the sub-standard other games? SUB-STANDARD?

That isn't correct. For every sub-standard game, there are 100 laggy, unfinished pieces of crap that were made by a caffeinated toddler. You know why? GRAPHICS. I actually hate deadzone, 323, and the latest updates of survival apocalypse because they were so tech-heavy. Why are all the tools GUIs? Why can't I just have a numbered hotbar? Why doesn't the numpad work?

Because the games put most of their ingenuity into making it look nice. Pirate's Dream and the sequel? The game looks mediocre compared to other games, but nothing felt unnecessary. The game was still very techy, but most of the tech was used to sweep out the bad stuff. Yeah, sure, a lot of the islands in the sequel are empty, but they add to the atmosphere. The world is shriveled up and all locations are fortified anad unforgiving. Every task you do for the main quest makes you think. Why is there a hooded cultist on Ykelo? What made Dowler so poor? It used to be prestigious! The antagonist's effects are visibly put onto the world.

This was all done using clever writing, simple GUIs, and clever design.

I don't want 303 to become that. Who cares that the lantern now makes super epic leet light for everyone? It's still just doing its job!

I'll put it this way; the easiest answer in design is usually the simplest.

Inhuman IOS scum should disregard this.