Board Thread:General Discussion/@comment-30638561-20131030195810/@comment-24108228-20131104235612

I have found a solution to our problems. It seems that some of us want a weapon to tear through buildings like tissue paper (mainly Rnizam) while others want a cheap launch-able explosive to take out large sailboats and repeatedly shoot from boats at a tribe. So why not have both. Unfortunately there is a few inevitable problems, as with all suggestions.
 * We only have one bomb, and it is VERY expensive.
 * We would need to make new figures for the new cannon, and its not as easy as it looks.

Before we tackle any problems stated above, we would need to know what sort of firepower we are looking at, and what sort of costs. The base prices for reloading are, 21 ores for an explosive cannonball (something that needs changing) or 9 ores for a regular cannonball. If we use the old suggestion of new fuses to reload the cannon instead of new gunpowder, then it might become more balanced, though it still takes 18 ores to launch a explosive cannonball. If we replace the bomb with gunpowder in the recipe, to create a small explosive cannonball, with the explosive power of gunpowder and only load able in the smaller cannon, then we get only 11 ores to reload each time, becoming more affordable. With only 6 ores to load a smaller cannon with a regular cannonball, it would make it affordable for naval warfare on custom boats.

This counters most problems I can think of, though I am sleepy and there is probably problems that need fixing. (Who would have thought that writing the great text wall of Internet land would be hard?), so feel free to comment and point them out. I reckon this will help with our cannon problems, and I will summarise what we have got so far in another great text wall. But probably tomorrow. In the meantime, please add to ideas and fix flaws, as there is plenty around and this has so much thought put into it that it is probably the most thought out suggestion for survival 303 to date, so it would be a shame for it to fall victim to the inactive threads pile, never to be seen again...