Board Thread:Suggestions/@comment-25178962-20150615142220/@comment-24108228-20150615153807

Yay! It's back! I was sad when this died. This was a good suggestion for its simplicity.

Since I don't want this to die (again), I'm going to try my hand at Devils Advocate, and see if I can extend the thread life by playing the all important "Person who Strongly Disagrees". A Twisted Version of Me wrote: This idea isn't worth the time. Why do farmers need so much protection anyway? Compost costs a single leaves item, you can (and will) get those in exponentially increasing quantities by just using them to farm. Heck, you have to try your hardest not to do just that. Not getting leaves would mean getting no pie (unless it's halloween), having to find rare crops to avoid farming berries and apples to start off, and you'd even be incapable of getting any wood, so you'd have to bring even more supplies.

Turning leaves into compost is easy, and can be done in your inventory as you head back to the ruins of your farm, from which a much smarter player has now just profited from your idiocracy of deciding to go full farmer, and not do any form of mining or self defence. By going full farmer, you have actively chosen to omit self defence in return for... Well. Nothing really. Unless we implement Magical Crops (which, back as me here, this would be so cool! It would be a little "Easter Egg" of such that allows for extremely labour intensive methods to do something simple, but without leaving your base. I've yet to find a way of implementing it that isn't a complete joke though), which isn't happening any time soon, the farmer has made the laughable decision to just make millions of pies instead of actually play the game. You don't need pie! You need weapons! That's the whole point of the game! Find the balance between defending against nature and other players, not "make more pie than that other guy did". Why are we trying to help someone who is so inevitably doomed that they've even failed at the basic concept of the game?

In conclusion, this suggestion is just a way to remove half the difficulty from being a farmer by just making your compost invulnerable, so the only drawback of death is walking back to your cosy little hideout at desert, rather than having to actually receive the (actually very small) punishment of having to rebuild what you lost to the raider, which is compiled into this handy dandy list here: I can cross off two of those by doing a small amount of extra work and not being a show-off, and I'm left with a "death toll" of this: Surely, you can afford this, no? In retrospect, I may have written that up a bit harshly, sorry about that. Also, I probably chose the worst two points to put up, as they actively contradict each other. Ah well. It'll last a couple posts.
 * A pile of leaves (which you have an infinite stock of).
 * Any food or items that you decided to gloat with (again, you probably have a lot).
 * Buildings you were too lazy to fireproof.
 * A pile of leaves (which you have an infinite stock of).