Board Thread:Suggestions/@comment-25178962-20140716145327/@comment-25178962-20140716175031

Augh, losing this post twice made me forget some of the finer details I had put in the original. My apologies, NoBanana. Namely, horse spawns and the nature of tamed horses.

Horses would spawn in the only two areas they likely would be relevant, Desert and Mainland (happening to be the biggest, relatively flat islands). I was also hoping that these two spawns would host horses of different color, at the least, to distinguish different breeds.

Once tamed, horses would have a blank AI (this is to ease on the programming load so that a different 'Tame Horse' AI wouldn't have to be outfitted, and would reduce the amount of mischief that owners would have to go through, chasing thier horse whose AI told them to go in a different direction), operating little different than a Cart. So, moving a horse can remain difficult, while they still are useful.

Next point, horse thieves. Yes, they can be stolen. Yes, you can't do anything about it unless you get on a horse of your own, and chase after it. Also remencient of another mode of transportation that can be highly thievable, boats. But boats have harbors, and horses have nothing. Well then, we could add a building to the suggestion, and we could call it a stable. Problem solved.

Their weakness, I can't address just yet. But please, while I think of something to counter that, reply to this post.