Board Thread:General Discussion/@comment-30638561-20131114014420/@comment-30638561-20131114204825

NoBanana wrote: Managed to read it (having made so many text walls, its not hard). You seem to have forgiven me for supposedly taking over your cannon idea, and are now trying to make one involving all the new servers having a ton of lag, as it will slowly be creating huge amounts of blocks. I think. Not sure what you are trying to write, as it is seemingly contradicting itself. And just remember that even if a block has not been created, it still creates lag, as every single block will be doing this repetedly, until you destroy it (with a script, which will do all of it at the same time. Lag anyone?) Am I supposed to be existent? No. Am I supposed to be existent? No. Am I supposed to be existent? No. Etc And most servers I join are either 3-48 hours old, or new servers, with all your times set to an 'entire' hour. If it is based on a tribe activating a point, then it is pointless, as no tribe can last for over an hour, especially as this includes the time taken for the tribe to decide they want to activate the hotspot, then sail over. If it starts going when a server starts, then most people will not even realise it didn't generate at the start like everything else.

There are plenty more flaws, but I will save them for after you edit your post to be more readable, and I can point them out knowing that it is an intended feature, not me being unable to read it. (I understood the smaller ideas, but how on earth does the island growing system work? Do I get all the islands on a old server? Is it just one per server? How does the plateu thingy work? Do I get all the caves on plateau on the same server? You said that you get 4 periods per server, but I only need 3 to make an island. Do I get a load of incomplete islands, or one island and a incomplete one?)

And just because you made plateu an overpowered place to live, does not mean I will like everything else in the post. In fact, from what I interpreted the idea to say, I dislike the new caves. It would mean I would be unable to set up there, as everybody else would do likewise. And that thingy with 1000 health and a drop of 1000 food points? You do realise a handful of structure walls and a stone javelin will make it the easiest kill in all of the game?

I can point out nice things AFTER you make the post readable to the extent so that I know if the nice things are supposed to be there, or just me misinterpreting your idea. WAFFLES