Board Thread:General Discussion/@comment-24108228-20141020170717/@comment-24108228-20141104170552

TheLastFullMeasure wrote: Then does it fill in Chiefs requirments I think not I had completely forgotten the "Chief's Requirements for Animal Addition" until you brought that up. We haven't used that in two months. To find it I had to go back through ages of suggestion threads, and I got the biggest nostalgia overload ever :/ Anyone else remember the Chocolate thread? They were good times. Someone should necro that.

Anyway, off the topic of nostalgic rule breaking and chocolate, I've got the quote and I can fill it in (twice): It allows you to kill multi wielders easily and add a use to the currently pointless explosives in the game, adding a significant amount of gameplay. It allows you to obtain an upgraded (yet expensive) upgrade to the slingshot and create ranged weaponry from bluesteel, adding a significant amount of gameplay. Happy? And if you say "I told you it changed combat too much" then your just being a troll. You cant dislike a suggestion because it doesn't add enough, then when your shown it does add to the game you complain it changes too much and requires its own separate game. Ssd21345 wrote: I think the gun should do a bit more damage as crossbow(as it penerate the armor better) but reload slower(since the gun is flintlock or matchlock (earlier)  only during that timeframe.)you should be freezed during reload if using rifle(150 damage on leg,since crossbow one hit kill on leg without armor?),longer range.Walk slowly if reload pistol but reload faster than crossbow(shorter range than crossbow, damage 120 on leg) Ssd? What are you doing here? You went inactive ages ago.

Firstly, I would advise you look here before anybody makes actual numbers up, as everything is written there and what your suggesting actually means that the bluesteel arquebus deals enough damage on headshot to kill anyone who isn't wearing reinforced bluesteel armour, regardless of if your wearing a quiver.

Secondly, I don't feel we need to make you stop when holding a reloading arquebus. It's expensive enough as it is, consuming masses of ore to make and 6 ores per reload, nerfing it isn't top priority.

Anyway, I'm going to make the thread unless someone can convince me that the idea needs major changing. I think I have enough opinions to conclude guns aren't terrible.