Board Thread:Suggestions/@comment-25178962-20141208213948/@comment-25178962-20141209235117

When you talk about accidental wanderings, are you talking about tamed horses or wild horses?

Tamed horses don't move at all without someone on their back, and I left this avenue of easy destruction open because of the raiding aspect: If you don't have enough time to capture the tribes horses, destroy them.

In the case of wild horses, I was thinking that perhaps we could go with a cow solution (spawn tethering, inland spawn), or a tyraphyx solution (horses all spawn in a small valley they can't escape without jumping, which requires becoming a tamed horse).

About the potential hoarding, there is nothing we can do to easily stop it, and why would we want to? Now THAT is a tempting raid target that rivals even a Paradise Tribe with three cooks and no chemist.

Moreover, the abilty to hoard and transport horses offers the potential for trade. Horses, if introduced, would become the only easily exhaustable resource in the game. Finally, traders could have the opportunity to trade inside a low supply market when all other game resources are inflationary (except for admin spawned coins, I suppose). An apple pie is only worth steel tools if nobody else in the game knows how to cook, but a horse will always be in short supply.