Board Thread:General Discussion/@comment-24108228-20141020170717/@comment-24739946-20141109162206

I actually support An Observer's idea, of having multi-tiered guns, since it adds an all new dimension to ranged combat. I was thinking that bow stats would be changed be light, quick and weak, while guns would have stats of slow, strong, and heavy, similar to the debate between mithril and bluesteel, people could easily change between bows and guns.

Stone gun: Blowgun/ Blow pipe. (Not actually a gun, but whatever.)

Iron gun: Flintlock

Steel gun: Hand Cannon

Mithril: No gun, because the mithril tier is of quick and light things. Also, yewbeam cost lower please.

Bluesteel: Bluesteel Arquebuse/Musket. (Wait, we need saltpeter to build musketmen, at least until we research nationalism and have riflemen. Civ 3 reference)