Board Thread:General Discussion/@comment-24108228-20150927120213/@comment-24108228-20151006145334

So I had an idea.

What if instead of taking damage as you stand on a flaming block, you can actually catch fire; each time fire tries to spread and finds you, it runs a 1/5 chance of setting you on fire. It'll last for about 75 damage worth (more with armour, although still proportionally less) and then you'll be put out. This'll make fire-based traps and burning villages more dangerous, while still keeping cooking viable. Smelteries might suffer though, they could need a seperate script to prevent smiths from constantly burning up while trying to make tools.