Board Thread:Suggestions/@comment-24830423-20140418191253/@comment-24108228-20140418202409

I have said no to flying machines so many times.

Ok, so the current one is completely overpowered, so I'm going to base my judgment on an idea slightly different. Ok, so with these changes, this becomes (slightly) more likeable. However, there are some fundamental core problems that I will go into. The main one being: this is controlled flight. I hate the idea of flight, for some three reasons. Firstly, I can't hit someone in the air. Secondly, I can't see someone in the air (ok, I can, but I won't look in the air unless I'm seriously paranoid). Thirdly, they can just drop in on a base. I don't care if you have guards and walls, I have a hanglider, a firemaking bow, and I just climbed plateau. If someone was to wield a seat to my hanglider, they could drop burning leaves from above. It's like dragburning, just more expensive.
 * Walkspeed is all nerfed. All of it.
 * Fall speed is raised. All of it. Especially bluesteel.

There are more technicalities I could go into, but for them you can look at the two threads relating to other flying machines that were rejected. This is by far the best one yet (no flying up), but the problem is, that doesn't help it much. It's flying.