Board Thread:General Discussion/@comment-25045206-20150304061333/@comment-24198993-20150321031721

                                                                                               - taller wall types, because sometimes, a small tree stump can destroy the life of an unfireproofed base, and the materials inside.

Medieval Support Bases and Medieval Corner Bases.

- paths to connect houses, can have customized sizes and materials?

Yes pls

- a skill requirement to wield certain weapons and tools?

God no

Gameplay:

- dynamic lighting would be amazing. take into the frost, another game by Davidii, for example. the lighting system used in the day/night script there is beautiful, and i think that it would be a great addition in Survival 303.

Yes yes yes

- weapon animations!! i know this doesn't effect many of us, but.. weapon animations are kinda boring, and don't get me wrong, i love the click + distance system, but it just seems kinda bland. perhaps for javelins, they could add some sort of body force that goes directly to the part that's targetted, then remove the extra weapon from the workspace once it hits. and for swords, it would be simple; all they'd have to do is play a select few animations while attacking. animations for bow and arrows would be amazing aswell. They should keep the current weapon system, but better animations would be a lot cooler.