Board Thread:Suggestions/@comment-5182677-20140415015653/@comment-24542952-20140416094017

I know!

Tribes get points for special things (NOTE: You need 3 people to start earning them) e.g. Making pie, creating their first medieval gate (basicly defensive stuff/advanced food and drinks). You would get 1 (or possibly more, depending on tthe thing you create) for each thing you create, with a max of 50-100 (depends on the amound of perks. You will be able to spend these on the following (10 points per perks):

Hp (max of 100+ hp, should not effect hp after the player has bluesteel/mith armour on), Quicker skill gain, auto fire proof (you need to invest all 10 points for this to work, this does not reqiure water), and more

Basicly defencive/building perks, NO OFFENCIVE PERKS!

Another note: If you kill someone, you lose 1 point (if  you don't have any points left over, it would ask you to extract a point from your skills. Ignore this and you die. You will not be able to store weapons.) You could possibly add a killstreak thing where if you kill another person in idk... a minute? You lose 2 points. Next person, 3 points and so on.

EDIT: Basicly this allows tribes to make a better defence incase raiders come to attack, as defending is a lot harder as raiders can use welded stumps to climb over most walls and just come in and start bombing/burning, then quickly leaving. It also makes tribes useful if you just want to stay at one place.

Feedback needed!