Board Thread:Suggestions/@comment-25771177-20141128222430/@comment-24622648-20141130071053

I think that just giving the guard a spear or sword is a little strange, I imagine that if you can poke something with a stick perfectly as an AI you can also aim a longbow at them as well. So, the recipe should cut out the 2 metals and instead when your person spawns, you drop your wepeon of choice into it's hands. This and you would have the option of equiping a quiver with whatever armor they already have into the recipe. So if you decide to make an archer, he can have a quiver to hold his arrows and a vest to make him look so good that he does extra damage and can shoot  from longer ranges.