Board Thread:Suggestions/@comment-25178962-20140922231245

Armor in this game is not as appreciated as it should be, and only supports very rigid player archetypes, like that of a ranged fighter that needs easily pop in and out of cover, or a linear series of improving melee-oriented raider ores. I am here to change that.

=Non-Combat Oriented Armors=

This is an enire group of possibilities that 303 has been neglecting, because it cannot be bothered to orient itself to the needs of anyone able to look at their neighbor without thinking : "That person would look a lot better with a steel sword sticking through their eye."

Resource Collecting Oriented Armors
A "Hunter Cloak". This is an armor that doesn't slow you down at all, and would assist with NPC attack. Your damage against the wilds and beasts of 303 is given a boost, and you gain 75 health.

Bento Armor + Lynx Fur > Create Item = Hunter Cloak

Crafting 3

A Miner's Hat would be oriented to the resources available to a miner, and would reduce pickaxe reload time and lights a cave with the brightness of a oil torch. It takes up the secondary armor slot, like the Quiver.

Refined Steel + Glass + Oil > Create Item = Miner's Hat

Smithing 3

A Farmer's Hat would reduce sickle reload time, and increases foraging speed by a percentage. Wearing this armor also reduces Milking Pail reload and other farming functions. It takes the secondary armor slot.

Wheat + Wheat + String > Create Item = Farmer's Hat

Crafting 2, Farming 2

=Combat Oriented Armor=

=Padded Armor=

Right now, combat armor is divided into two separate schools (barring the loner, Woven Vest ). We can add an entirely new branch, called "Padded Armor". Padded Armor can reduce walkspeed loss incurred by armor, but not exceed the speed of an unarmored person.

Padded Armor would reduce walkspeed loss by up to two walkspeed compared to their normal counterpart. Padded Armor has no health benefits over their normal counterpart. Padded Armor cannot be used for reinforced recipies, and reinforced armor cannot be used for padded recipies.

Padded armor can be crafted by : Leather Armor + Wool + [Ores]

It takes the same skills to make reinforced armor as to make padded armor.

(In case the thread confuses you, the take-aways I want you to get is Sheep spawning on Mainland Cliffs, and other sheep stats discussed)

There is more yet to come on this idea. 