Board Thread:General Discussion/@comment-14788207-20141106204208/@comment-24108228-20141108183314

I personally feel a feeling when someone quotes a huge post, writes about a sentence underneath it, and doesn't bother to crop off any of the long post they quoted to save on space. It's not a very nice feeling.

Anyway, there are still a couple points I'd like to make (although at this stage I wouldn't be actively disagreeing with the addition of this).

Firstly, the nerf to the snake's venom isn't very substantial. It's really just further encouraging the cheaty method of "Hey, poison may take away 100 health, but instead of perusing the dedicated skill and making a herbal remedy I can use a carrot and still not die!" which I personally feel should be changed (hey, I should make a thread on that). I think you should change it back to three bolts per venom, and make the bites deal 20 GUI health. That way you cant make lots of poison bolts without killing lots of snakes, and you cant kill lots of snakes without herbal remedies.

Also, you forgot to change the cooking stats. We're still cooking 20 pies to add herbs to a snake corpse. 3-4 would be more reasonable, taking into account the other meat related recipes.