Board Thread:Suggestions/@comment-26007341-20150427225931/@comment-24108228-20150430170612

Skullcrusher115678 wrote: Ima quote you: NoBanana wrote: Boiled potatoes require snow to prepare, and the components are literally across the map from one another. This is the point. Cooks have a use. Traveling to get foods. I wouldn't call that a use. You've snipped off the latter part of my point there, the food isn't worth the journey. Assuming you don't live at magma (and even then the snow is fairly out of reach), your tribe will have to go on a long treck to obtain non-farmable snow, which will quickly deplete thanks to the 1:1 ratio and abundance of potatos. And what for? A food that gives extra thirst (the likes of which should be plentiful if you're adventuring for cooking ingrediants instead of making wells).

Also, cooks can already do that. The plants are spread apart enough for the cook to not have all the foods at his disposal, and with your hypothetical cook that wants variety over practicality, you have to go to almost all of the islands in order to obtain all the foodstuffs. The cook can do it, and they would if it was one of your cooks, but your cooks simply don't seem to exist. And if you plant 4 berry bushes it can last 1 person forever. Probaly even 2-3. And wheat farms are exactly like potato's. You can easily farm them in bulk and make tons of pies and bread. Why is that any diffrent. Wheat farms are not exactly like potatoes. Here, compare the craft chains: Bread Craft Chain= Farm the Wheat

Craft Wheat into Wheat Bundles

Place the Wheat Bundles on top of a Mill

Collect the Flour

Use water on the Flour to make Dough

Craft the Dough to make an Uncooked Bread

Cook the Uncoooked Bread to make Bread Baked Potato Craft Chain= Farm Potatos

Cook Potatos on Stove Potatoes need five less steps, don't consume water supplies, and can be cooked on a stove, which drastically decreases cooking time. They also require less farming skill, and no cooking whatsoever, while wheat requires more farming, and for advanced products, such as pie, it also needs a high cooking skill. Also potatos add an alternative for people with stone weapons on mainland. Right now they can survive off of the little corn. Sit there for hours killing cows. Or kill tons of chickens and then cooking them. Actually, a cow can be fairly quickly dispatched even with stone weapons, since you can stick a seat on its back and hit it with weaponry till it dies, with multi-wielding functioning as a way of speeding up the process. Since you'll also need a stove for baked potatoes (the cooked ones are about as effective as the corn that grows, and are much more difficult to get to), that implies the mainland player has access to oil, coal, and a pickaxe of some sort, which would allow them to make a lantern, go in the cave and get iron, which can be made into steel, which would in turn allows them to kill cows very quickly. And for the mashed potato being less useful I accidently switched the stats for the 2. Cooked potato should have 1 water per portion and mashed should have 3. Fair enough. Still useless, and it begs the question: Why bother with cooked potatoes?

But nonetheless it's still far better than the old version. You gain extra water from the sweat of you punching the potato. That both doesn't work and is utterly disgusting. Ew. Constructive criticism. I'm sure you mentioned this somewhere.

Here's mine:
 * Instead of snow water, use a bucket on a raw potato to make a soggy potato, which in turn when cooked (on anything) makes a baked potato. Stoves on raw potatoes yield cooked potatoes, and boiled potatoes can go decompose in a hole. Or you could make it so that you can make "Really Soggy Potatoes" through the same process on a soggy potato, but by this point it's just purely filler.
 * You have a lot of ways to make half-standard foods that nobody will put any effort into making, and one super food that replaces bread as a tribe staple. Perhaps you could tweak this so that instead of lots of bad foods from raw potatoes, you use cooked and baked potatoes in conjunction with other crops to make higher-tier foods. You still keep your exploration incentive, but also make the foods worthwhile.
 * If you want to dig through the suggestions board, I made a chocolate suggestion a while back. It's very similar to this, I'd advise you check it out. It adds a new crop which is used in a variety of similar but different foodstuffs. However, it has a few differences, which you might find interesting. Edit: Chocolate!