Board Thread:Suggestions/@comment-25467178-20140926150224/@comment-30638561-20140928010658

NoBanana wrote:

An Observer wrote: NoBanana's calling strafing the new bunnyhopping made me lose a degree of respect for him. Virtually all of SFing is strafing. '''Well, unless you're on IOS. Strafing requires huge amounts of effort and skill when using IOS, so it's practically impossible. Plus it's irritating.'''

On a more on topic note: I do not understand why there is opposition to "even more armor". Particularly from the 303 expert who essentially created and mastered a strategy to get the highest DPS for his buck. I have an opposition to "Even more armour" because it would make combat lengthy and boring. If I had three times the amount of health when wearing a full set of armour than I did previously, that means bento armour gives me what iron armour used to. Mithril armour makes me godlike. Wearing bluesteel makes me regen my health faster than anything except combat hotbars.

As for "Potential Deflection" or whatever you want to call armour that has a chance of nullifying an attack, that would be seriously irritating. High end helmets would make it a smarter move to shoot the torso. Battles would be decided entirely on luck, who's armour deflects the most attacks? What if, instead of armor increasing health, it saps away some of the damage? And what if different weapons had different armor penetration? Because of its sheer power, the crossbow would have near 100%. Yewbeam bow would come second with 92.5%. After that, there would be mithril melee at 85%, which is higher than bluesteel because it is more maneuverable. After bluesteel at 77.5% comes steel at 70%, then the longbow at 65%, Iron at 57.5%, stone tools at 50%, the crude bow at 40%, and the slingshot at 20%.

Now, I know what you're thinking: "But Rniz, that means leather armor would make  a stone-age man nearly invincible to other tribes of his era". Well, hold your horses, because that number set is only for bluesteel. Mith would have 10% less than that, Steel would have 15% less resisitance than mith, Iron would have 10% less than steel, and leahter/rockma are both 15% less than Iron, with the exception of the slingshot which stays at 20% because it sucks.