Board Thread:Off-Topic/@comment-24473056-20151003124729/@comment-24108228-20151005204835

Haven't posted here for a bit, my bad, sorry.

So options I can come up with are:
 * Revive an old theme, including:
 * Either of the two magic roleplays, the "runes/nodes" or "tap into anything you like".
 * An evil empire has taken over the world ZOMG1!!11!one!, leaving only one/two islands left sanctuary from their evil wrath. Shove pretty much everyone on the aformentioned island(s) to force interaction.
 * There's 6 island groups, all with their own tribes that are fighting over the centre group, which has something cool. This'd probably be a bad idea because with dozens of islands to choose from, many of them being very far apart, nobody would ever interact, and it would defy the point of a roleplay.
 * The islands are much more technologically advanced, and guns, steamboats and other things like that can be made or purchased.
 * O NO PIRATES! The evil sea-faring bandits are infesting the ocean, attacking trade vessels and even small settlements for their growing slave-trade. A pirate run economy is an unstable one though, and tensions are rising, what will happen when the pirate bands begin to fight and the rest of the world is caught in the crossfire?
 * The plague has struck the civilisations of 303, giving many people just one week to live. With trade at an all-time low, and many important governments falling apart, what will the desperate people of the archipegalo do to keep themselves alive?
 * No theme, just a few tribes plonked haphazardly on a map and some relationships between them sorted out. Do what you want, so long as you're not breaking any rules.
 * Whatever you guys can come up with. Obviously, those ideas won't be as good.