Board Thread:Suggestions/@comment-24108228-20150713212113/@comment-25178962-20150714132955

Well, I believe I disagree with your point against easily gained high end weaponry.Of course, stone shouldn't be better than steel, but remember that stone doesn't have a sword OR tier-specific armor (which already puts it behind), and that players with Masonry 10 probably are investing that much into the skill to the detriment of Smithing. I believe this is an example of gameplay where you can invest in yourself, rather than tools (and really, that is at the very HEART of skills, player improvement that carries over from death to death), for an overall improvement.

But rather than offer an improvement on tools, why not make an additional tier of stone tools, "Masterwork Stone"? It simplfies things, not needing to track the people who crafted what with scripts.