Board Thread:General Discussion/@comment-30638561-20140801034117

Oh, must I make an .exe? I'll make it interesting.

You spawn in the midst of a super-tribe of 36 that exists within the new map. The tribe has an array of 6 leaders, but you don't know who they are because they're regular tribe members, just with authority and the ability to conceal crossbows and bluesteels. The rest of the people are friendly tribe members that oppose a lack of order.

However, you are left alone in a quadrant of mainland, and a catamaran comes and the crew tells you to board. You go to a sooper-sekrit plaic, where you are teleported to the old map. The crew of the catamaran tells you that the super-tribe is EVIL and wants to take over the game. There are 5 members, so including you there's 6.

You have a fork in the path: You can destroy the evil -thought police-leaders and bring peace, or join the evil peeps and destroy the nubs on old map.

-Permadeath

-The leaders are alert of the oldies' presence and will try to keel them.

-People in the mega-tribe side with the leaders, but are swayable to your side.

-Any weapon above steel, and any bow above the longbow, is banned in the new map tribe. 