Board Thread:Suggestions/@comment-24108228-20150412155106/@comment-24108228-20150413070238

Skullcrusher115678 wrote: Although its a good idea, the whole point of mithril being where it is, is to make it harder too get. I understand that it is really easy as long as you have a torch, but it makes it so noobs have to work to get it. Tribes on rockma would easily get mithril even if they have too wait(They could just continuosly mine it and eventually they would get mithril), when they could send 1 person out to get it from mainland instead. In reality it really isnt hard for tribes to get mithril. Maybe getting it for your whole tribe is hard, but thats a consequence for making a big tribe. I think that the ore spawning is good for now. It's still pretty hard. You have to find a gold vein, mine it roughly 20 times until the 5% chance goes in your favour, and only then do you get the reward. Meanwhile, go to at most two dedicated mithril veins and you can get it pretty much instantly. Much simpler.

Also, you underestimate how difficult it is to organise mining trips for islands outside your own. I know from experience, that 9 times out of 10, the member either will forget what they're doing and return with nothing, come back with the wrong ore (we already have mithril, we needed sulphur for the bombs), get bored mid-trip and leave, or just go nomadic soloist when they realise the ore they just mined gives them more power here than it would divided between the tribe. To do it consistently is nigh impossible.

Tribes are underpowered, it's a pretty universal standpoint, and this suggestion would make serious headway into fixing it. Mithril won't be available to any old noob, the only gold veins that will be mined frequently enough to have any chance of spawning the purply stuff is ones owned by an advanced tribe, who know what they're doing.