User blog comment:XxepicrobloxianxX/best plan for suriviring a long time/@comment-24108228-20150921180153/@comment-24108228-20151130201800

Spring's tiny and has no building space or iron for tools, Spire also has little building space, and also has no food or water and very little reason to stay there for more than a 10 minute mining trip to stock up on metal. Desert's rather pointless as it's mithril cannot be mined without lots of prior preparation; and the only other perk it has being building space (which is more plentiful on mainland) and how secluded it is.

I'll give you magma though, I settle there when I'm migrating a tribe and plateau's taken. Lots of ore, building space, and it's fairly easy to wall yourself in.

Overall, I think you're taking the name of the game too seriously. Yes, it's survival 303, but surviving isn't really the end goal. While all of these islands are fairly secluded (usually because they're rubbish), if you really want seclusion there are far better options, including: Since all you'll need to take to these places to survive is a berry and a small leaves (lanterns aren't needed for either caves), merely surviving in this game is actually very easy. Hence, you'll want to live on an island like mainland or plateau, where you can interact with others, since if all you're after is survival then Desert, Spring, or Spire don't seem all so appealing compared to the really isolated zones of the map.
 * Desert Mountain Peak: Amazing view. Plenty of space, and no raider in their right mind would ever waste so much time trying to get to you. Anyone who does figure out that you're up there likely won't bother visiting, and if they do they probably want to live with you, since they best make the most of their time up there because it took way too long to get up, for them to just waste it with something as small as a raid. Did I mention the view?
 * Admin Cave: Possible to glitch into using lighthouses, or seats if you know what you're doing. Only those who know how to use advanced lighthouse teleportation or seat-glitching will be able to get in, and even they have to find you first. As a rule of thumb, people who have aqquired such a vast knowledge of the game's inner workings have gotten bored of raiding and would be more interested in equipping your home with cool new machines.
 * Cave Cave: Accessed through a teleporter I lost recently, you can hop in through it and place trees on the spot which you enter through. If they reach the roof, the teleporter will put players who enter on the surface of plateau instead, making you literally invulnerable. No, seriously.