Board Thread:Suggestions/@comment-24108228-20150125000106/@comment-5443334-20150127033807

At the end of the day, we have to realize this is a game of survival. There are many roles you can play, but you have to know the consequences of each role. Buffing up smithing automatically makes you a target to other veterans, the ones who love a challenge. Farmers and architects are suceptible to raiders. Basically, you do what you can to survive or you will be slaughtered by the servemadman (usually me once I hit mithril). If you don't want to be raided easily, seclude yourself and create traps such as the Cacti Wall drop system, where you can eliminate even multuiple foes at once by trapping them in an unbreakable pile of death.

Okay, maybe that Cacti Wall idea might be a bit expensive, so here's another contention. Looking at many civilizations of the past, we can see that the empires who adopted better engineering techniques and metals survived significantly longer than does who did not. Leadership is a pretty big aspect of it too, but it won't matter here if you are a soloist. If you've never seen a tempered steel blade cut clean through a watermelon, I'd suggest you look up a video of it; watermelons are going to be no different than heads when those things are at maximum velocity,