Board Thread:Suggestions/@comment-5182677-20140415015653/@comment-24108228-20140418195714

The health increase is purely to make the armour actually do something. It's really just an identification system.

Bento leather armour gives 5x as much, even the pinnacle of uselessness, the woven vest, adds 15 more health than the tribal armour. A seven person tribe is unstoppable anyway, free armour or not. If you really have to, we could remove the tribal armour health boost, but in my opinion it is already a drawback due to having to take it off whenever you want to put on something decent for combat.

For your point Luke, getting six friends on is a lot harder than what you seem to make it. You have to find a point for all six of your trusted friends (and yourself) to log onto a (nearly empty) server. Nearly empty servers are not all that common, and if there isn't one at the time you arranged, you can't do it.

And for your Stone Hall-Meeting Place thing, it's a free meeting place, which will mark your territory. I could say that making a forge is pointless because I can make a smeltery, or hut pointless because I can make giant roofed castle. It's a lot easier to get this than spend ages training your architecture to get a stone hall, and a lot of tribes lack a skilled architect anyway.