Board Thread:Questions and Answers/@comment-26007341-20150323191712/@comment-24108228-20150324082525

Skullcrusher115678 wrote: I still feel like someone should clairify, and how many people think about spacing on this game? Maybe what, a sixth or less. I honestly dont care unless i NEED the space. And yes flint and steel is good but having one leave and being able to drag it around while you are walking is so much easier and takes less time for what you are gonna do anyways. Back in the day, having one upside down seat and being able to drag it around while you are walking is so much easier [than the alternative of combat] and takes less time for what you are going to do anyways [raid/defend].

See my point? Leaves are cheaper and thanks to fire mechanics, far more effective than even bluesteel ignitors. They burn multiple objects at once and have a 100% burn chance, meaning you'll know quickly if something is fireproofed. And before you say drag-seating is an extreme case, no, it's quite the contrary:
 * Dragseating is less effective than conventional killing. Conventional killing means the victim cannot store/all their tools, as they take damage and can therefore no longer store tools until they either die, or run around in circles for long enough without getting hit to regenerate their health. With dragseating, the player can store/all, rendering the kill useless in the long run.
 * Dragburning is more effective than conventional burning. Each fire-tick, the leaves try to burn multiple items at once, with a 100% burn chance. Compared to a 50% (or in your hypothetical case 20%) chance on one object at a time, it's clear to see the obvious victor. If dragging burning leaves at any distance away was intended to be a legitimate form of firestarting in a raid, the stats of firestarters would reflect that. They dont.