Board Thread:News and Announcements/@comment-4842859-20130725043727/@comment-5632246-20130925230830

Scarfacial wrote:

Azecta wrote: will the original map be removed, or will there be a choice? They will both be available in different servers. It's undecided how this process will work, but for the first while it will probably be based on luck. ( Snippet for any coders who are curious: local Maps = Lighting.Maps:GetChildren; local ChosenMap = Maps[math.floor(tick)%2 + 1] ) I forgot what the modulus operator does, but from the looks of it, it randomly gets a map depending on the time? So, if you joined milliseconds after a server filled, you would have the same map? I'm sorry, I don't use math functions that often.