Board Thread:Suggestions/@comment-24108228-20140703235414/@comment-14788207-20140727111543

NoBanana wrote: Probably not. Although if your ok with a 24 hour block for spamming, go ahead.

So guys, what do you think of this:

Better Bombs When Big Bertha ain't enough. Now, some people may think that Big Bertha is overkill. Others however, wish to differ. What I'm suggesting is a new way of doing bomb sizes. One that would change the lives of raiders, settlers, and people with nothing better to do than click on black and yellow cubes on a screen for several hours, forever.

It would work as follows. Let's say I have some gunpowder, and I craft it with a fuse and two planks to make a bomb. As of current, this is as far as you can go. But let's say I get two bombs, craft them with another two planks and a fuse to make a Bomb[2]. This is big Bertha. Most would stop here, but we know bettter. Let's craft two of these together and make a Bomb[3]. We can repeat this process until we run out of ore, time, will to live, whatever.

This may be deemed OP, but Bomb[3] costs 54 ores, far greater than anything a normal person would make. Bomb[4] (which would probably be large enough to blow up a village) needs an incredible 110 ores mined, by which point only people who simply make bombs for the fun of it instead of raiding would actually have the capablities to make it. It took me roughly a couple hours, with triple steel pickaxes, to mine 250 ores (which is what basically amounts to a grainery that is mostly full of steel). I would love to see that added but I would want a few improvements. If someone made  a Bomb[4] then how do you expect the user to run away before being blown into oblivion? Even with a catapult you would still blow up proberly. And you haven't explained how the radius of explosion works. My idea for it would be like. Bomb + Bomb + 2 planks = Bomb with a doubled radius. Bomb[2} + Bomb[2] + 2 planks = Doubled radius again and so on.