User blog:NoBanana/How Suggestions Should be Formatted

With a rising number of suggestions lately, some of them are... less than satisfactory. I propose a new format for suggestions.

Key: Italic Headlines = Reccomended, but not required Bold Headline = Must be included

What is your item?
A brief description of the item, and why you want it added, as well as brief comparsions to other items.

For example, if I wanted to add a new type of food, the "Massive Pie", I would write this.

''I feel that we should have a new type of pie. It would be called the massive pie, and requires 4 dough, and 10 apples. Although this is very expensive, you get 800 hunger, which is a higher amount than if you were to make 4 apple pies with the dough, however, you need more apples.''

What is the stats and recipe?
Further descriptions of the item, including the recipe written in the code format shown above for the key, skill requirements, and in depth view of the stats. It would also include things like the size, and would give a brief explanation to why the stats are what they are.

If I was to continue on my massive pie idea, I would write this.

''The massive pie would restore 800 hunger, and none of the other stats. It would be split into 16 portions of 50 hunger, and would be crafted like so: Dough + Dough + Dough + Dough + Apple x10'' Requires 10 cooking ''The reason it needs level 10 cooking is because it restores so much hunger, enough to feed a large tribe for a long time, and would be the final target for the cooking skill, like a bugshark is to a fisher. Only the truly dedicated would get one, and tribes would flock to get them in their team, like a master chemist with masses of poison.''

''It would be the same shape as a regular pie, with the diameter about the length of a bugshark, meaning it would just fit in a hut. It would be about as tall as a boulder. It is this large to fit with the name, massive pie. It would take about as long as 3 large leaves to forage.''

In depth description of the stats
At this point, you will write a more in depth approach to the stats, and explain why they are what they are further, with examples of something that may happen if your item had __ stats instead of ___ stats, and so forth.

Continuing with the massive pie idea:

''The massive pie would restore 800 hunger because it is very late game. If it only restored 500 hunger for example, it would be inefficient to make the massive pie instead of 4 regular pies.''

Blah blah blah blah blah... (I can't think of many reasons why it should be so restorative, frankly it is OP and I'm just using it as an example)

What it would add to the game
In this section, you explain how the game would benifit from having your suggestion in it.

''If we added the massive pie, it would create a better ending point for the cooking skill, as apple pies are rather easily made, and level 5 is easy to reach. If the massive pie was added however, there would be more to pursue in the skill, and you could make one or two to get in a good tribe, just as you can do with poison and merchant frigates. It would also mean that having a tribe cook is more of a good thing, as they can provide you with these, which would mean that you can feed your tribe easily and create incredible trading items. Currently, the cooking skill is shunned, and I feel that should be changed.''

Brief overview
If you feel that some people are intellectually inferior and would not like to read a text wall, you could summarise the suggestion here.

''A massive pie would require 10 cooking to make, and would be crafted with 4 dough and 10 apples. It restores 16 portions of 50, giving 800 hunger in all, and it would be about the size so it just fits in a hut. It would mean that you can pursue the cooking skill further, as apple pies are too easily made.''

Poll
A poll can get more opinions than asking for people to comment, as some people are lazy. However, it does not bump the thread, and if you ask too many, people can write a post without having to comment, meaning your idea falls into the inactive threads pile.

When creating a poll, bear this in mind, and only ask something simple, like:

Should the massive pie be added? Yes No

What this looks like
And here is what the entire thing looks like, when put together, without explainations inbetween.

''I feel that we should have a new type of pie. It would be called the massive pie, and requires 4 dough, and 10 apples. Although this is very expensive, you get 800 hunger, which is a higher amount than if you were to make 4 apple pies with the dough, however, you need more apples.''

''The massive pie would restore 800 hunger, and none of the other stats. It would be split into 16 portions of 50 hunger, and would be crafted like so: Dough + Dough + Dough + Dough + Apple x10'' Requires 10 cooking ''The reason it needs level 10 cooking is because it restores so much hunger, enough to feed a large tribe for a long time, and would be the final target for the cooking skill, like a bugshark is to a fisher. Only the truly dedicated would get one, and tribes would flock to get them in their team, like a master chemist with masses of poison.''

''It would be the same shape as a regular pie, with the diameter about the length of a bugshark, meaning it would just fit in a hut. It would be about as tall as a boulder. It is this large to fit with the name, massive pie. It would take about as long as 3 large leaves to forage.''

''The massive pie would restore 800 hunger because it is very late game. If it only restored 500 hunger for example, it would be inefficient to make the massive pie instead of 4 regular pies.''

''If we added the massive pie, it would create a better ending point for the cooking skill, as apple pies are rather easily made, and level 5 is easy to reach. If the massive pie was added however, there would be more to pursue in the skill, and you could make one or two to get in a good tribe, just as you can do with poison and merchant frigates. It would also mean that having a tribe cook is more of a good thing, as they can provide you with these, which would mean that you can feed your tribe easily and create incredible trading items. Currently, the cooking skill is shunned, and I feel that should be changed.''

And if you don't want to read the above text walls, here is a quick explanation, though I do encourage you to read it.

''A massive pie would require 10 cooking to make, and would be crafted with 4 dough and 10 apples. It restores 16 portions of 50, giving 800 hunger in all, and it would be about the size so it just fits in a hut. It would mean that you can pursue the cooking skill further, as apple pies are too easily made.''

Should the massive pie be added? Yes No

'''So tell me what you think of this new system, and if it gets enough positive response, we can put it on the suggestions and highlight it for new people to read. It would definatly encourage people to think about their ideas instead of mindlessly writing "I want defuser, I hate bombs so it should be added" and similar things. Put your opinion in the comments below!'''