Board Thread:Suggestions/@comment-24830423-20140429033950/@comment-24108228-20140509182714

Narcoblix061898 wrote: Also, consider formatting your arguement in a much more logical way; NoBanana is awfully picky about it, and he'll be a lot more lenient to listen to your ideas if the grammar and flow of it appeal to him. Good luck. Well, although that's not the first thing I look for in a suggestion, a well formatted one with all the information provided, and in an easily accessible format, will definitely make me like an idea more than an identical one with bad grammar, typo infestations, text speak and "I dunno the stats so u think of them".

Anyway, although your idea is good in concept (guardian of one of the best mining spots ever), there are flaws. Firstly, magma has enough problems already. No food (berries don't cut it), no water, and no mithril to make everyone some raider warding weaponry. A settling tribe doesn't need yet another drawback, a massive bear that eats the face of anyone coming near. The mislead lynx were avoidable, and more importantly, could be blocked off, assuming you can kill them both, making them not a major threat to an already fragile spot. However, a bear placed in an area that would be deliberately annoying, would just prevent tribes altogether. You can kill a bear if well equipped, but all that happens is they simply respawn, and you have to kill it again. And again. And again. You get the picture.

The second problem is that you cant put them there. The island wont hold a bear, the terrain is far too varied. Bears can't climb, as with all animals, so they would just be confined to lower levels and wouldn't protect all the stuff that needs protecting. All that would happen is that it would be a complete pain in the neck to settle, yet someone arriving for some ores or crafting ingredients wouldn't be affected at all.. This wouldn't cancel out the first flaw by the way, you still need those bottom layers to settle. Don't give me that argument.

Third problem, you just broke one of chief's laws of animal additions. They're used to do errr... and ummm..., allowing you to '''wait, lemme see. Nope.''', adding a significant amount of gameplay. It's completely useless. What's the point? When you kill them, what do you get? The bear moving about 30 studs away? No, not worth it for slaying the mightiest beat in all of the 303 world. I can do that with any other animal, that's not an excuse. Take lynx for example: They're used to create quivers and give cat lovers an animal to hug, allowing you to buff your ranged weapon to give it an advantage over the corresponding javelin (and hug a cat), adding a significant amount of gameplay. Cows: They're used to milk and get beef from, allowing you to add a lot of awesome food sources to your pallet and give use to animal transporting, adding a significant amount of gameplay. It's just so useless. It's just filler.