Thread:Scarfacial/@comment-26228660-20150324012237/@comment-24108228-20150324213533

TheOldSurvivor wrote: So just add 10 for each tier of arrow? Yes! Just note that bolts are tier one. So the 65 base damage of the crossbow becomes 140 on a headshot through 65 x 2, then +10. TheOldSurvivor wrote: Also, what is the exact damage multiplier for the vest? I wish I knew. The information on the pages is outdated, and even after contacting all three developers and asking a couple friendly hackers I came across, no answer. It's still annoying to this day.

Also, if you are to change the way bows work, bare in mind they're already OP. My suggestion would be to improve accessibility (such as by making arrows cheaper), and refraining from adding any way to improve damage. For the truely godlike perks, you need the low protection woven vest, which is in my opinion the only thing stopping yewbeams from replacing swords in melee combat.