Board Thread:General Discussion/@comment-30638561-20131113031255/@comment-30638561-20131113213132

Crykov wrote: I like the rarity of animals on other islands. Due to the new physics update it is a lot easier to move animals with a Merchant Frigate. Also, I think the parents, and children, would presumably fall off the edge of an island before they found any wheat. Don't forget servers can last for hours, even days. Entities that create bricks by themselves would lag every server Fall off the edge? It's in the animal AI to avoid falling off of things, otherwise we would have stupid-ass animals constantly dying and the sea being full of meat. I get what you mean with the lag, and a possible way to fix this is for animals requiring food to breed. Cows and deer would need to be fed leaves, chickens would need to be fed wheat seeds, and lynx would need to be fed meat. It might take a little out of the "no maintenance" idea, but you COULD just put a heap of food on the ground for them. Either that or all animals would be limited to one birth in their entire lives.

I get what you mean by the rarity of animals, but you have the OPTION to breed them or not, and the OPTION to introduce a teraphyx or something to kill them all off.