Board Thread:Suggestions/@comment-5588011-20140224184038/@comment-24108228-20140225163137

I hate the idea of combat taking an age because people can craft a ton of bandages and apply them mid-fight. It takes long enough with two jumpers bouncing up and down completly unable to hit each other, if they could also grab a health bonus after they get hit that would make the problem even worse. Herbal remideys are medicine, so they shouldn't heal cuts and broken bones. In a long drawn out fight, ROBLOX healing can be of a great effect, multiple hits in quick succession are needed.

Next, let me re-state my ignored verdict on the walls 'problem'.

'''The protection of a castle is not the walls of stone, but the men of steel drawn to it. If a castle is built, people from around the globe will seek refuge there, and join the force of the castle. No raider can defeat such a large force, and the castle is safe.'''

You clearly didn't read first time. Walls being unclimbable is stupid, it is a legitimate real life tactic. If realism was wanted, then catapults would be the bane of all villages, and they are extremely cheap too.

For your "save the nubs" thing, read point one. They deserve to be killed, they didn't put the time into becoming safe.