Board Thread:General Discussion/@comment-24108228-20150927120213/@comment-24473056-20151007160433

NoBanana wrote: So I had an idea.

What if instead of taking damage as you stand on a flaming block, you can actually catch fire; each time fire tries to spread and finds you, it runs a 1/5 chance of setting you on fire. It'll last for about 75 damage worth (more with armour, although still proportionally less) and then you'll be put out. This'll make fire-based traps and burning villages more dangerous, while still keeping cooking viable. Smelteries might suffer though, they could need a seperate script to prevent smiths from constantly burning up while trying to make tools. Is that very realistic though? I mean, in real life people can stand on fire without actually catching fire. Also, 75 damage? That seems very overpowered, like, people have caught fire before and escaped with only minor burns. What about if you walk into some water? Would you be automatically put out or would you keep burning?