Iron is a tier of tool and armour in Survival 303
Overview
Advancing from the stone age introduces a player to the beginnings of classical and medieval technologies. Properly entering the iron age – that is to say they can make the tools and armour associated with it – requires first that a forge has been built. Forges facilitate the process of smithing the various instruments of resource gathering and warfare made from iron. However, once unlocked, a plethora of new opportunities become available: Access to coal and steel making, lumber mills for cutting stumps into planks, grinding wheat into flour by use of a grain mill, and much more.Recipes
Tool | Station | Recipe |
---|---|---|
Pickaxe | Forge | Handle + Iron |
Axe | ||
Spear | ||
Javelin | ||
Knife | String + Iron | |
Sword | Iron (x2) | |
Chainmail | Leather Armour + Iron | |
Platemail | Rockma Hide Armour + Iron (x2) | |
Bucket | String (x2) + Iron |
Damage
Tools and weapons serve to deter foreign raids and crime. Some tools are better than others at dealing damage, particularly weapons, as gathering tools are meant to harvest resources and it is strictly the nature of a weapon to serve a militaristic role.
Target Area | ||||
---|---|---|---|---|
Tool | Head | Torso | Leg | Arm |
Pickaxe | 50 | 25 | 18.75 | 12.5 |
Axe | 50 | 25 | 18.75 | 12.5 |
Spear | 50 | 25 | 18.75 | 12.5 |
Javelin | 50 | 25 | 18.75 | 12.5 |
Knife | 30 | 15 | 11.25 | .7.5 |
Sword | 60 | 30 | 22.5 | 15 |
Ability & Efficiency
A gathering tool is defined by its efficiency or chance to successfully harvest a given material and what materials it can harvest.
Efficiency | Iron | Coal | Sulphur | Gold | Chromite | Mithril | |
---|---|---|---|---|---|---|---|
Pickaxe | 60% | ✓ | ✓ | ✓ | X | X | X |
Efficiency | Small Tree | Large Tree | Yew Tree | |
---|---|---|---|---|
Axe | 60% | ✓ | ✓ | X |
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All items (15)